InstantDelivery

v1.2.0·Updated 2025-01-05

Instantly deliver items from Remote Supply interstellar stations to Remote Demand interstellar stations./ Instantly deliver items from Remote Supply interstellar stations to Remote Demand interstellar stations.

About this mod Machine translation

InstantDelivery

Mod for Dyson Sphere Program. BepInEx required.

Instantly deliver items from Remote Supply interstellar stations to Remote Demand interstellar stations.

Basically the stations work as usual (find matching pairs, find an available vessel, decide the amount to be sent), however now the cargo is delivered instantly. You can think of it as equipping vessel with infinite speed. Note it still consumes power and warpers, and requires at least one vessel to deliver, so it won't deliver cargos unless the related research has been unlocked, and the power/warper/vessel condition is satisfied. The station is also constrolled by options like Min Load of Vessels, and Transport Range of Vessels. Just as in the unmodded game.

Now work with planetary logistics stations and drones. Requires the SpeedUpDrones option to be set to true.

  • Behavior Changed! Requires at least one vessel at the station.
  • Supports Orbital Collectors
  • Consumes power and warpers

Usage

Put InstantDelivery.dll into...\Dyson Sphere Program\BepInEx\plugins.

Configurations

There is an option EnableVessels to decide whether to allow sending out vessels as in the original game. Keep this option enabled (true) to ensure compatibility with an existing game save (when vessels are already in operation). You can set the option to false when starting a new run, to achieve a slight performance boost

You can find this option after running the game once with the mod installed, and check...\Dyson Sphere Program\BepInEx\config\lxb007981.dsp.InstantDelivery.cfg.

Delivered immediately

Requires BepInEx.

Instantly transfer goods from the interstellar supply logistics station to the interstellar demand station.

Mods do not change the way the Star Logistics Station works. The interstellar logistics station still requires at least one transport ship, consumes electricity and warpers, and is controlled by options such as the transport ship capacity and the maximum transport distance. This Mod can be understood as changing the speed of the transport ship to infinite.

Now takes effect on intraplanetary logistics stations. SpeedUpDrones option needs to be turned on.

  • Different from the previous version! Requires at least one transport ship
  • Support orbit collector
  • Still needs to consume power and warp

How to use

Place InstantDelivery.dll into...\Dyson Sphere Program\BepInEx\plugins.

Configuration

The EnableVessels option controls whether the Logistics Station still sends transport ships as it does when the mod is not installed. This setting needs to be enabled for compatibility with older saves (that already have transport ships running).

After installing the mod and running the game once, find the configuration file in...\Dyson Sphere Program\BepInEx\config\lxb007981.dsp.InstantDelivery.cfg.

If this mod is used in a new save (without transport ships), the option can be set to "no" (to gain a small performance increase).

If this mod is used on an old save that already has a transport ship running, the default option (true) should not be changed.

Release Notes

v1.2.0

  • Now work with planetary logistics stations and drones!. Requires the SpeedUpDrones option to be set to true.
  • Now can take effect on intra-planetary logistics stations. SpeedUpDrones option needs to be turned on.

v1.1.0

  • Now compatiable with existing game saves with working vessels. Requires the EnableVessels option to be set to true.
  • Now compatible with old saves. The EnableVessels option needs to be turned on.

v1.0.0

  • update to game lib ver 0.10.30.22292-r.0

v0.1.0

  • Initial Release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

File & checksum

Filename
InstantDelivery-1.2.0.zip
File size
88.1 KiB