InfiniteFoundations
Overrides the soil and foundations that the player has so that it never depletes and is set to a static number.
About this mod Author’s original text
Infinite Foundations Mod
Overrides the soil and foundations that the player has so that it never depletes and is set to a static number.
Configurable Options
Run the game with the mod installed at least once so that the configuration file can be properly generated if you want to modify any settings.
[General]
toggle for infinite soil
Setting type: Boolean
Default value: true
shouldOverrideSoil = true
toggle for infinite foundations
Setting type: Boolean
Default value: true
shouldOverrideFoundations = true
[Other]
exposed item id for foundations if the game ever changes it for any reason. See
Setting type: Int32
Default value: 1131
foundationItemId = 1131
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: