Icarus Movement Fixes
Various changes to Icarus' (the mech that you control) movement, allowing him to be a bit more nimble
About this mod Author’s original text
Icarus Movement Fixes Goal
The goal for this mod is to make certain aspects of Icarus (the mech that you control) modifiable, so that you can fine tune how he moves around.
Features
- Walking and Drift (hovering over water) Slowdown Multiplier
- Allows you to set how fast Icarus slows down while walking on the ground, or hovering over water
- Useful for when coming in really fast while Sailing
Changelog
v0.0.2
- Updated to work with DSP version 0.8.21.8562
v0.0.1
- Initial Release
- Increased how quickly Icarus slows down when on the ground or hovering over the water.
- _I am still working out how what all I want this mod to do, so for now these earlier releases are more of a proof of concept_
- _I am also planning on adding variables to the "Config editor" in a later release, so that you can modify these values to your liking_
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
xiaoye97-BepInEx