FusionPower
Allows use of Deuterium Fuel Rods in Artificial Stars, along with slight changes to make this a viable option.
About this mod Author’s original text
Fusion Stars
Features
Allows use of Deuteron fuel rods in the artificial star, with some other minor changes to the Star so they last longer than 8 seconds. This only works on new Artificial stars. Existing ones are not changed until they are replaced.
Installation
With Mod Manager
Simply open the mod manager (if you don't have it install it here), select FusionStars by JamesFire, then Download.
If prompted to download with dependencies, select Yes.
Then just click Start modded, and the game will run with the mod installed.
Manually
Install BepInEx here
Then drag FusionStars.dll into steamapps/common/Dyson Sphere Program/BepInEx/plugins
Feedback / Bug Reports
Feel free to contact me on discord (James Fire#4872) with any feedback, bugs or suggestions
Changelog
v0.1.0
- Initial Release.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: