Fourth Dimension Pocket - Open any storage box or logistics station v1.5
The fourth-dimensional pocket leads to any storage box or logistics station, allowing you to access items anytime and anywhere.
About this mod Machine translation
The fourth-dimensional pocket leads to any storage box or logistics station, allowing you to access items anytime and anywhere.
fourdimensionalpocket
Don’t have enough resources in your backpack but don’t want to go all the way to the storage box to get them?
If you don’t carry enough fuel with you, you can only watch as space junk wandering around?
Your own small supermarket on another planet?
Fleeing a large amount of rare minerals back to the home planet, he accidentally opened the star map and disappeared?
Using this MOD, you can open any storage box for access anytime, anywhere, even in space or on an alien planet!
Installation method
- Download `BepInEx`
- Extract all files to the game root directory
- Create a new `plugins` folder in the `game directory/BepInEx` folder
- Copy this Mod `Dyson4DPocket.dll` file to the `game directory/BepInEx/plugins/` folder
How to use
- Mouse over the storage box or logistics station to display the ID and write it down
- The default `F5` key opens the MOD window
- Enter the noted ID in the Mod window and press Enter to open the corresponding storage box or logistics station
- Add frequently used storage boxes or logistics stations to your collection
- Click on the item in the collection to open the corresponding storage box or logistics station
Hotkey configuration method
Method A:
- Download and install `BepInEx.ConfigurationManager`
- Press the `ConfigurationManager` default key `F1` in the game to open the MOD configuration management window for configuration.
Method B:
- Open `game directory/BepInEx/config/com.github.yyuueexxiinngg.plugin.dyson.4dpocket.cfg` with a text editor
- Modify `HotKey` to the desired hotkey, note that all configurable keys are on the line above `HotKey`
Update log
V1.5
- Fixed the issue where players who have not used the old version of MOD reported an error `NullReferenceException at UpdateAndLoadTranslations()`
V1.4
- **Supports game version 0.7.18**
- Modifying the name of the logistics station opened through Mod will now take effect
V1.3
- **Fixed the issue in v1.2 where `storage box ID format error` was triggered even if the input was correct**
-Fixed the problem of non-existing storage box icon not refreshing after switching to another archive
V1.2
- Added support for logistics stations
- **Fixed the problem of being unable to reopen the same type of building window after clicking `x` to close the building window**
- Fixed possible Array index out of range error when opening the Mod interface
- Now supports opening the storage box or logistics station through the keypad and pressing Enter
- **It is known that there are no plans to fix the BUG: Modifying the name of the logistics station opened through the Mod will not be saved**
V1.1
- Window can be dragged
- Added favorites function
MOD usage, installation, configuration video demonstration
[Dyson Sphere Project] Four-dimensional Pocket MOD - Open any storage box - BiliBili
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.