FoundationPainter

v0.3.2·Updated 2024-01-19

Draw foundations using rectangles

About this mod Author’s original text

Foundation Painter

Mod for Dyson Sphere Program that allows drawing foundations using rectangles.

Installation

  • Get r2modman
  • Find the mod in the Online tab
  • Configure the mod (optional)
  • Click Start modded
  • Exit the game and return to r2modman
  • Click Config editor
  • Find the mod's configuration file and make changes
  • Click Start modded

Usage

  • Start placing foundations
  • Enable drawing mode (default Ctrl+D)
  • Click to select starting corner point
  • Optionally, swap between shortest and longest path (default Ctrl+P)
  • Click to select ending corner point

Notes and Limitations

  • Very large selection areas are supported, but the game's code is not designed for it so expect low framerates while making the selection.
  • Soil piles are calculated using the standard game logic, but the numbers may appear slightly different from the default foundation tool applied to the same area because:
  • The calculation is path dependent, so the same end result can give different numbers depending on which order the tiles are updated
  • This tool gives perfectly straight edges, while the built in tool uses a circular radius, resulting in slightly different edges
  • Special logic in the default foundation tool for drawing over Dark Fog bases is not yet implemented
  • Burying/unburying ore veins is not yet implemented

Planned Features

  • Border drawing modes (border only, border + fill, fill only)
  • Border color selection
  • Border thickness
  • UI buttons
  • More configuration
  • Handle Dark Fog special cases
  • Burying/unburying veins

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInEx

File & checksum

Filename
FoundationPainter-0.3.2.zip
File size
160.6 KiB