DspZhibo
Douyin Live Gifts are linked to the Dyson Sphere Plan - receive gifts in the live broadcast room and convert them into in-game coupons and item rewards. New feature: Display gift history in the game, including information about the gift giver, gift name, lottery tickets received, etc.
About this mod Machine translation
DspZhibo Mod v1.2.0
Dyson Sphere Project Live Interaction Mod - Connect to Douyin live broadcast and convert gifts into in-game items
Features
- Connect to Douyin live broadcast room and receive gifts from viewers
- Gifts are automatically converted into prize vouchers
- Use lottery tickets to get random in-game items
- Supports batch use of all lottery tickets
Installation method
- Make sure BepInEx is installed
- Copy the DspZhibo folder to the game directory/BepInEx/plugins/
- Start the game
Configuration instructions
Configuration file location: BepInEx/config/com.dspzhibo.mod.cfg
GiftConfig.json format
Configure the corresponding relationship between gifts and coupons in BepInEx/config/GiftConfig.json:
{
"enabled": true,
"giftRewards": {
"Be careful": {
"enabled": true,
"ticketName": "Ordinary lottery ticket",
"ticketCount": 1
}
}
}
Lottery type
- Ordinary lottery ticket: 1 random item is drawn
- Rare tickets: 2 random items are issued
- VIP Ticket: 5 random items will be issued
In-game operations
Press F7 to open/close the live broadcast panel, you can:
- View current lottery tickets
- Use all lottery tickets to draw random items
- Check connection status
Version history
v1.2.0 (2025-01-31)
- Tickets can be used manually
- Added "Use All Tickets" function
- Lottery tickets give out random items instead of fixed configurations
required dependencies
- BepInEx 5.x
-.NET Framework 4.8.1
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: