DSPSmartQueue
Your requests, minus the clutter. Hide automatically queued intermediates so you can spot, select, and cancel the products you actually asked for—all in the familiar Replicator queue.
About this mod Author’s original text
DSP Smart Queue
Keep your next assembler from disappearing behind a parade of gears and circuit boards.
Smart Queue clears the clutter from your Replicator queue, showing the products you asked for while their intermediate parts craft behind the scenes. Queue an assembler, a Tesla tower, and some gears: those are the requests you see, in order.
- Find your requests at a glance. Icons and remaining quantities stay together.
- Click what you mean. Left-click selects the displayed recipe; right-click cancels that request.
- Keep crafting as usual. Crafting order, material returns, countdown, and progress follow the game's normal rules.
Gears you explicitly request still appear. Gears made along the way to an assembler stay out of sight. Your first 14 requests appear in the familiar strip; the rest stay queued.
See the current game compatibility record for the supported game version and completed owner validation.
Installation
Mod Manager: Select Dyson Sphere Program and your profile, install DSP Smart Queue with its dependencies, then launch the game modded.
Manual: With BepInEx 5.4.17 installed and the game closed, extract DSPSmartQueue.dll from the download into BepInEx/plugins/DSPSmartQueue/ inside your game folder. Create the Smart Queue folder if needed, then launch the game.
Open the Replicator and start crafting. There's nothing to configure.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: