DSPMarker
Allows you to place markers to indicate the position of something. There are guide arrows that indicates the direction of the marker.マ
About this mod Machine translation
DSP Marker
Allows you to place markers to indicate the position of something. There are guide arrows that indicates the direction of the marker. You can automatically move to the position of a marker.
This don't affect achievements or milestones.
The location and configuration of facilities and other facilities are shown in the figure.マーカーのdirectional を Shows すガイドYain を Shows することができます. The position and position of the machining center are automatically moved and moved.
実记やマイルストーンには Impact しません.
Features
There is a marker button in the upper right corner of the screen.
Below that is a list of markers.
You can switch the display of the markers and marker list and guide arrows by clicking the marker button.
You can switch between edit mode and guide mode by right-clicking on the marker button.
In edit mode, clicking on the marker list opens ”Marker Editor” and you can place new markers or edit existing markers.
The marker will be placed above the player's position at the time of creation.
In guide mode, you can automatically move to the marker position by clicking the marker list. Click again to cancel the move.
In "Marker Editor", there are three designs.
- Only one icon
- Only one string
- Two icons and one string
The design will change automatically depending on what you have set.
You can start a new line in a string.
Each marker has three options.
- Always displayed(Even if the marker goes off the screen, it will be displayed on the edge of the screen.)
- Seen through the planet(Display markers through the planet.)
- Show the Arrow Guide(Displays an arrow guide that indicates the direction of the marker.)
The upper right corner of the screen is the にマーカーボタンがあります.
その下にマーカーの一覧があります.
MATCH The カー自体, ガイドyaprintのexpressionをcutり为えることができます.
マーカーボタンをright クリックすると, compiled by モードとガイドモードをcutり成えることができます.
Collected by モードではマーカーリストをクリックすることで, compiled by ウインドウが开き, new set up and set up, existing set up and compilation set up.
When the machina was created, it was set in the sky above the position of the masonry.
ガイドモードではマーカーリストをクリックすることで, マーカーのpositionまでautomaticでmovementすることができます.もう once クリックすると move をキャンセルします.
Compiled by ウインドウでは, マーカーの3つのデザインがあります.
- 1つのアイコンだけ
- 1つの字线だけ
- 2つのアイコンと1つの character string
Set the automatic setting of the automatic setting.
することができます in the text column.
それぞれのマーカーには3つのオプションがあります。
- Chang に means す る ( マーカーが外外に出ても, 目のENDに means します.)
- Puzzle Star をthrough する
- yaprint ガイドをmeans する(マーカーのdirectional をTableす yaprint ガイドをmeans します.)
settings settings
You can change the settings in the config file.steamapps/common/Dyson Sphere Program/config/Appun.DSP.plugin.Marker.cfg
- Hide the key tips that appear on the right side of the screen. (DisableKeyTips:default true)
- Maximum number of markers (maxMarker:default 20)
コンフィグファイルでSET を変 updated することができます. steamapps/common/Dyson Sphere Program/config/Appun.DSP.plugin.Marker.cfg
- DisableKeyTips:デフォルト true
- Indicates the number of するマーカーの (maxMarker: デフォルト 20)
How to install インストール method
- Install BepInEx
- Drag DSPMarker.dll into steamapps/common/Dyson Sphere Program/BepInEx/plugins
It's easier to use the mod manager "r2modman".
- BepInExをインストールします。
- DSPMarker.dll is configured in steamapps/common/Dyson Sphere Program/BepInEx/plugins.
MODマネージャの『r2modman』を使うと简単です.
Contact Ask me first
If you have any problems or suggestions, please contact DISCORD MSP Modding server Appun#8284 or create an issue in the repository in Github.
No combination, improvement planなどありましたら, DISCORD「DysonSphereProgram_Jp」サーバーAppun#8284にconnection、または、GitHubのshould be madeしてください。
Change Log update history
v0.0.9
- Supported the game Version 0.10.28.21247. に対応しています.
- Icons are no longer displayed in Blueprint mode, etc.ブループリントモード Waiting でアイコンをmeans しないようにしました.
- Fixed an error that occurred when returning to the main menu.
v0.0.8
- Supported the game Version 0.10.28.21172.
- Adjusted the button position. しました。
- Fixed a bug where the contents were no …
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: