DSP Star Sector Resource Spreadsheet Generator

v4.0.2·Updated 2025-04-02

Generates a spreadsheet of all resources in the star sector.

Screenshots 2 screenshots

About this mod Machine translation

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Star Sector Resource Spreadsheet Generator for Dyson Sphere Program

DSP Star Sector Resource Spreadsheet Generator is a mod for the Unity game Dyson Sphere Program developed by Youthcat Studio and published by Gamera Game. The game is available on here.

This mod generates a comma-seperated-values, csv, file containing all the resources on all the planets in all the star systems in the whole star sector. This mod is intended to be used as a planning tool.

What to know what tidally locked planets are around high-luminosity stars? Want to know what system has spinform stalagmite crystals, fractal silicon and crude oil to make particle broadband? This mod is for you.

Chinese support: The spreadsheet generation has been tested with Dyson Sphere Program configured for Chinese. The generated file is always in a UTF-8 encoding. If you want Chinese characters to appear correctly in your spreadsheet program, you need to open it using a UTF-8 encoding. This has been tested in OpenOffice Calc by selecting the character set "Unicode (UTF-8)".

If you like this mod, please click the thumbs up at the top of the page (next to the Total rating). That would be a nice thank you for me, and help other people to find a mod you enjoy.

If you have issues with this mod, please report them on GitHub. You can also contact me at GreyHak#2995 on the DSP Modding Discord #tech-support channel.

Usage

Generation of the resource spreadsheet is triggered with a button click, by loading a save or by pausing the game.

The game does not keep all resource information loaded. So once spreadsheet generation is requested there is a delay until the.csv file is created. You can see the progress shown on the HUD button. It's been timed at 32 seconds for a 64-star system.

Exported Details

The generated spreadsheet will contain columns for the following data.

  • Planet Name
  • Star Information
  • _ Star Name
  • _ Star Dyson Luminosity
  • _ Star Type
  • _ Star Position X, Y, Z
  • _ Plus more. See the config file.
  • Planet Properties
  • _ Wind Strength
  • _ Luminosity
  • _ Planet Type
  • _ Land Percent
  • _ Singularity (e.g. Tidally Locked)
  • _ Plus more. See the config file.
  • Rocky Planet/Moon Resources
  • _ Ocean Type
  • _ Iron quantity
  • _ Copper quantity
  • _ Silicon quantity
  • _ Titanium quantity
  • _ Stone quantity
  • _ Coal quantity
  • _ Crude oil rate
  • _ Fire ice quantity
  • _ Kimberlite quantity
  • _ Fractal silicon quantity
  • _ Organic crystal quantity
  • _ Optical grating crystal quantity
  • _ Spiniform stalagmite crystal quantity
  • _ Unipolar magnet quantity
  • _ Number of veins for each resource can be configurable enabled
  • Gas Planet Resource
  • _ Hydrogen rate
  • _ Deuterium rate
  • _ Fire ice rate

Config Settings

The configuration file is called greyhak.dysonsphereprogram.resourcespreadsheetgen.cfg. It is generated the first time you run the game with this mod installed. On Windows 10 it is located at

  • If you installed manually: %PROGRAMFILES(X86)%\Steam\steamapps\common\Dyson Sphere Program\BepInEx\config\greyhak.dysonsphereprogram.resourcespreadsheetgen.cfg
  • If you installed with r2modman: C:\Users\\AppData\Roaming\r2modmanPlus-local\DysonSphereProgram\profiles\Default\BepInEx\config\greyhak.dysonsphereprogram.resourcespreadsheetgen.cfg

This mod is also compatible with BepInEx.ConfigurationManager which provides an in-game GUI for changing the settings in real-time.

Settings include:

  • Output Path: By default the spreadsheet is saved on Windows to DSP_Star_Sector_Resources_${seed}-${starCount}.csv to your Documents folder and on Linux to just DSP_Star_Sector_Resources_${seed}-${starCount}.csv. The spreadsheet output path can be changed by specifying a different path in this config file.
  • Planet Loading and Unloading: By default this mod loads all planets. This is the only way to get all the planet resource data. When disabling this flag the spreadsheet will indicate "Unloaded" for all fields that are unavailable because …

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInEx

File & checksum

Filename
DSP_Star_Sector_Resource_Spreadsheet_Generator-4.0.2.zip
File size
121.5 KiB
SHA-256
1ef09aa01595d68d0c60611cad564070c093b397467956365a0106b02c56e14a
Stored at
2026-10-06 19:16