DSP Smooth Splitter

v1.0.2·Updated 2021-08-12

Smooths the priority output of your splitters.

About this mod Author’s original text

Smooth Splitter for Dyson Sphere Program

DSP Smooth Splitter is a mod for the Unity game Dyson Sphere Program developed by Youthcat Studio and published by Gamera Game. The game is available on here.

This mod smooths out the output of the Splitter. Have you ever had a two inputs and two outputs where the input was greater than the priority output, and the priority output belt wasn't full? Do you have a 3-in-1-out splitter which is intermittently backing while intermittently outputting gaps? If you have, and this bothers you, this mod is for you.

The issues in the default game's splitter happen because the game's splitter contains no buffer, and the splitter just outputs when there's space at the front of the belt. This mod fixes that by shoving items into the output belt when that's possible. So you might see little gaps coming out of your splitters, and then closing up.

This mod does not change your save file format. So it is safe to uninstall later if you wish without losing your saves.

If you like this mod, please click the thumbs up at the top of the page (next to the Total rating). That would be a nice thank you for me, and help other people to find a mod you enjoy.

If you have issues with this mod, please report them on GitHub. You can also contact me at GreyHak#2995 on the DSP Modding Discord #tech-support channel.

Installation

This mod uses the BepInEx mod patch framework. So BepInEx must be installed to use this mod. Find details for installing BepInEx in their user guide. This mod was tested with BepInEx x64 5.4.11.0 and Dyson Sphere Program 0.8.19.7863 on Windows 10.

To manually install this mod, add the DSPSmoothSplitter.dll to your %PROGRAMFILES(X86)%\Steam\steamapps\common\Dyson Sphere Program\BepInEx\plugins\ folder.

This mod can also be installed using ebkr's r2modman mod manager by clicking "Install with Mod Manager" on the DSP Modding site.

Open Source

The source code for this mod is available for download, review and forking on GitHub here under the BSD 3 clause license.

Change Log

v1.0.2

  • Fixed a bug where the mod's buffering mechanic, speeding up a splitter's ability to output, was shifting the priority responsibility later in the line where it's much harder to manage.

v1.0.1

  • API updated to work with the recent game build.

v1.0.0

  • Initial release.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInEx

File & checksum

Filename
DSP_Smooth_Splitter-1.0.2.zip
File size
131.4 KiB
SHA-256
bb2639dd9e463a9078e43e06494ed050842d002c52050bdcd3e42b4a0f29592f
Stored at
2026-10-06 19:17