DrawPlanet
Diy base img
About this mod Machine translation
Version:1.0.3
Function introduction:
diy base img
Customize foundation patterns, provide copy, save, import and export
Shortcut key:Alt+4
How to use:
Prepare a square picture (side length is greater than or equal to 2 and less than or equal to 160)
Use the BaseImgTrans tool to convert the image into baseimg format and store it in Dyson Sphere Program\DysonSphereBluePrints (you can use mod to open the folder to reach it directly).
The BaseImgTrans tool will store the generated files in the folder where the program is located, so it is more convenient to store the BaseImgTrans tool directly in Dyson Sphere Program\DysonSphereBluePrints.
After opening the game panel, select the picture you want to use, and use the foundation to generate the desired picture.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: