DistributeSpaceWarpers
This mod will add additional hidden slot for Interstellar Logistics Station for warpers and will configure it with local demand, remoute store and 100 max count.
About this mod Author’s original text
This mod will add additional slot for Interstellar Logistics Station for warpers and will configure it with local demand, remote store and 100 max count.
If you want to disable warper demand for particular station, just tick off "Warpers reqiered" toggle.
Change log:
v 1.0.10
Fixed runtime error introduced in version 0.9.27.14659
Now there is no way to hide warrper slot. Thx devs:(
v 1.0.9
Updated mod to game version 0.9.27.14659
v 1.0.8
Updated mod to game version 0.9.26.13026
v 1.0.7
Updated mod to game version 0.7.18.6931
v 1.0.6
Added two new config options.
Option one - ability to uninstall mod gracefully. Please DO read instructions in config on how to do it! Note this MAY do all kinds of crazy thing if your using ILS slots increase mods. So do make a backup.
Option two - ability to disable mod without actually removing additional slots. Just an option that was easy to do while creating uninstall method.:)
v 1.0.5
FIxed another instance of warpers overflow when manual slot set to local demand.
Also added auto-correct for this problem if it ever happens again for any reason.
v 1.0.4
FIxed warpers overflow when manual slot set to local demand.
V 1.0.3
Added config settings.
Fixed few small compatibility issues. This may help with compatibility with other mods.
V 1.0.2
Updated mod to game version 0.6.17.6137
V 1.0.1
Due to some bad code on part of dyson sphere devs, slots 6+ do not take any input from belts.
So instead i have allowed to create one duplicate for warper input. And to reduce confusion, i have hidden slot 6.
This means if you have used version 1.0.0 your warpers are not gone, just hidden. If you want to get them back, just create local demand at any station and tick off "Warpers reqiered" toggle. This will create local supply from last slot and will reconfigure max count to 100.
Sorry again for inconvenience.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: