DarkFogAwakening
Awaken the Dark Fog in a peace-mode save. Press F10 to tune every combat variable individually — aggressiveness, threat factors, density and more — with live Apply Now support.
About this mod Author’s original text
Dark Fog Awakening
Did you start a Dyson Sphere Program save in peace mode and later wish you hadn't?
This mod lets you turn the Dark Fog on — and gives you full control over how aggressive they are.
What it does
- Adds a button to wake up the Dark Fog in any save that was started without combat.
- Hives spawn at the farthest stars from your starting system so you get some breathing room before they arrive.
- Your already-built planets are protected — the Fog won't seed ground units anywhere you've already settled.
- Press F10 to open a settings window where you can dial in exactly how hard you want the Fog to be.
Installation
Mod Manager (recommended)
Search for Dark Fog Awakening and click Install. Done.
Manual
- Install BepInEx 5.x for DSP.
- Drop DarkFogAwakening.dll into BepInEx/plugins/DarkFogAwakening.
- Launch the game.
How to use
Load your peace-mode save. A window will pop up in the middle of the screen.
Click Awaken the Dark Fog, then confirm. That's it.
This cannot be undone. The fog does not go back to sleep.
Adjusting difficulty
Press F10 at any time to open the settings window.
You can change settings before awakening to set up the run exactly how you want,
or after awakening to tune things on the fly if the Fog is too easy or too brutal.
Hit Apply Now and changes take effect immediately — no save/reload needed.
What each setting does
| Setting | What it controls |
|---|---|
| Aggressiveness | The overall threat level. Set to −1 and the Fog exists but won't attack. |
| Initial Level | How strong the hives are the moment they spawn. |
| Initial Growth | How built-up the hives already are when they first appear. |
| Initial Colonize | How much territory the Fog has already claimed at the start. |
| Max Density | How large the swarms can get — bigger numbers mean bigger raids. |
| Growth Speed | How fast the Fog gets stronger over time. Crank this up for a race-against-the-clock feel. |
| Power Threat | How much your power production attracts attention. High energy output = more attacks. |
| Battle Threat | How much the Fog escalates when you fight back. High = the more you kill, the angrier they get. |
| Battle XP Gain | How quickly the Fog levels up from fighting you. High = they evolve faster and field tougher units. |
All values use the same scale as the game's own difficulty sliders.
The Reset to defaults button in the settings window restores everything to vanilla Normal difficulty.
Other options
| Option | Default | Description |
|---|---|---|
| Hive Count | 4 | How many hives spawn when you awaken the Fog. |
| Auto Activate | Off | Awakens the Fog automatically every time you load the save — skips the button. |
| Show Button | On | Turn this off to hide the awakening window if you use Auto Activate. |
| Settings Shortcut | F10 | The key to open and close the settings window. |
Settings are saved automatically to BepInEx/config/com.darkfogawakening.mod.cfg.
Compatibility
- Tested against DSP 0.10.34.28505.
- No other mods required.
License
MIT
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: