CopyPlanetFactoryPart

v0.0.2·Updated 2021-03-18

Big thanks to crecheng for sourcecode. can copy some part of planet and paste and shift move along the equator ----------Planet blueprint - copy all buildings of the current planet можно скопировать часть планеты и сдвинуть (размножить) вдоль

About this mod Machine translation

CopyPlanetFactory

Planet Blueprint

Press "Copy C" to copy all buildings on the current planet

Then go to another planet and press "Paste" to copy the building

There is no collision detection for now, only overlap detection

Supplementary Items: Allows you to complete the blueprint again after completing the missing items.

The saved data file is in Dyson Sphere Program\BepInEx\config\PlanetFactoryData

Big thanks to crecheng for CopyPlanetFactory

Based on CopyPlanetFactory by crecheng now on 2.1.3. DON'T USE IT TOGETHER!!

Press "copy" to copy all the buildings on the current planet

Then go to another planet and press "paste" to copy the building

The test version has no collision detection for the time being, only overlap detection

replenish Item: Allow you to replenish the blueprint after completing the missing items

data file in Dyson Sphere Program\BepInEx\config\PlanetFactoryData

"Localplanet" - additional tools. Copy by frame, and cut, and erase. Place with move buildings.

"copy" копирует все объекты на планете в буфер.

"paste" вставляет на планете из буфера по тем-же координатам, что скопировалось..

"save" - сохраняет буфер в файл.

кликнуть на имени файла - загружает в буфер.

"Localplanet" - дополнительные возможности - скопировать, вырезать, удалить, вставить со сдвигом вдоль экватора (чтобы сетка не рушилась), зачистить всю планету, отзеркалить.

Mirror paste

Equator mirror pasting: Build the buildings in the blueprint to mirror the equator, with the equator as the Y axis.

East-West mirror pasting: Build the buildings in the blueprint with the east and west hemispheres as mirror images, with the east and west hemispheres as the Z axis.

Left and right mirror image pasting: Build the building in the blueprint with the left and right mirror images, and the left and right hemispheres are the X-axis

XY: Mirror the x-axis first and then the y-axis, and the same applies later.

Mirror paste

Equator mirror paste: the building in the blueprint is built with the equator as the mirror image, and the equator is the Y axis

EW Mirror past: the building in the blueprint is built with the east and west hemisphere as the mirror image, and the east and west hemisphere is the Z axis

LF Mirror paste: the building in the blueprint is built with the left and right as mirror images, and the left and right hemispheres are the X axis

XY: Mirror on the x-axis and then on the y-axis, and the same applies later

Вставка скопированного в зеркальном отображении по одной из осей (x,y,z) или двух осей сразу (xy,xz,yz).

Region selection

You can select an area to paste

There are currently only 8 areas in the area

Divided according to the equator, north and south, left and right

area select

You can select the area to paste

Currently there are only 8 blocks in the area in mirror mode

Divided by the equator, north and south, left and right

shift paste

In "shift paste" you can move buildings along the equator by fixed step or in a special position.

For fixed step use buttons under map, for free move use silder.

shift paste

Вставка со смещением. Если нужно размножить готовую схему и поставить её рядом, то можно вставлять с фиксированным шагом или в промежуточное место.

Installation

  • Install BepInEx
  • Then drag CopyPlanetFactoryPart.dll into steamapps/common/Dyson Sphere Program/BepInEx/plugins

Install

  • Install BepInEx framework first
  • Drag CopyPlanetFactoryPart.dll to the steamapps/common/Dyson Sphere Program/BepInEx/plugins folder
  • Ставим BepInEx
  • Копируем CopyPlanetFactoryPart.dll в каталог...BepInEx/plugins

renew

0.0.2 Можно указать углы "рамки" непосредственно на карте с помощью маркеров. Самый простой маркер сейчас - это один "кружок" конвейера, который никуда не подключен. Ставим двойным кликом в двух местах такие конвейеры. Кнопка "determine position by labels" выставит рамку, в углах которой будут маркеры. Дальше копируйте, удаляйте.

Мод не дожидается расстановки чертежа, если в чертеже нет конвейеров и погрузчиков. Заполони …

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInEx

File & checksum

Filename
CopyPlanetFactoryPart-0.0.2.zip
File size
159.8 KiB