Bulldozer

v1.1.12·Updated 2026-07-19

Quickly pave an entire planet. Supports adding painted markings at various locations (equator, tropics, meridians). Also has ability to bulldoze existing factory machines

Screenshots 3 screenshots

About this mod Author’s original text

Bulldozer

Bulldozer quickly paves an entire planet, adds painted guide lines, adjusts vein height, and can tear down existing factory machines.

Version 1.1.11 supports Dyson Sphere Program 0.10.34.28529 and BepInEx 5.4.17. It is an updated fork of the original work by Semar and JClark. Do not install it alongside another Bulldozer fork: they share the same plugin GUID and can create duplicate UI controls.

Back up your saves before using factory teardown, vein movement, or whole-planet terrain changes. Fast Delete is an experimental teardown optimization; disable it in the config if you encounter any inconsistency.

Features

  • Cover a full planet or selected latitude range with foundation.
  • Paint equators, tropics, meridians, poles, and configured regional markers.
  • Preserve or remove vegetation, and raise or bury veins.
  • Optionally consume foundation from inventory, local storage, and local logistics stations.
  • Tear down factory machines, with options to retain stations or delete generated trash.

Non-cheaty soil-pile handling remains incomplete: foundation is deducted correctly, but soil-pile limits are not fully honored in every mode.

Open the Environment Modification build menu to find the action button.

Installation

This mod requires xiaoye97-BepInEx 5.4.17.

Manual

Extract the package and place Bulldozer.dll in its own folder under BepInEx/plugins.

Mod manager

Install the package through a -compatible mod manager.

Development

Build with a.NET SDK:

dotnet restore.\Bulldozer.sln

dotnet build.\Bulldozer.sln -c Release --no-restore

powershell -NoProfile -ExecutionPolicy Bypass -File.\scripts\package.ps1

The package script creates artifacts/Bulldozer-.zip with exactly the files requires at the archive root.

Changelog

See CHANGELOG.md.

Acknowledgements

Original mod by Semar, later maintained by JClark. Thanks to runeranger, Madac, Veretragna, Narceen, and Bem on Discord for helpful suggestions and bug reports.

Icons made by Freepik.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInEx

File & checksum

Filename
Bulldozer-1.1.12.zip
File size
201.6 KiB