Bulldozer

v1.1.10·Updated 2025-10-07

Quickly pave an entire planet. Supports adding painted markings at various locations (equator, tropics, meridians). Also has ability to bulldoze existing factory machines

Screenshots 5 screenshots

About this mod Author’s original text

Get your planet ready for a shiny new factory. Cover it in foundation in seconds or remove all existing factory buildings.

Coming soon, support for non-cheaty mode where foundation & soil pile from player's inventory are used (see 'Cheatiness' config properties).

Checkbox next to the action button controls whether guide lines will be added. Config controls types painted (equator, meridian, tropic)

Raising/lowering veins is now a separate operation that takes around a minute to complete. It can be enabled using the checkbox under the guide lines control

Use DeleteFactoryTrash config property to automatically delete items that would be littered

Non-cheaty options are not quite complete. For now, foundation is deducted properly but soil pile limits are not honored. For this mode,

foundation will be taken first from the user's inventory and then from storage containers and logistics stations on the current planet.

Check the "Environment Modification" menu to find the action button

Now supports limiting the Bulldozed area by latitude range.

How to install

This mod requires BepInEx to function, download and install it

first: link

Manually

Extract the archive file and drag Bulldozer.dll into the BepInEx/plugins directory.

Mod manager

Click the Install with Mod Manager link above.

Acknowledgements

Mod originally developed by Semar. This version is a fork with some small compatibility updates.

Thanks to runeranger, Madac, Veretragna, Narceen & Bem on Discord for helpful suggestions and bug reports.

Contact

Bugs? Contact me on discord: Semar#1983 or create an issue in the github repository.

Icons made by Freepik

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInEx

File & checksum

Filename
Bulldozer-1.1.10.zip
File size
203.0 KiB