Bulldozer

v1.1.9·Updated 2023-12-23

Quickly pave an entire planet. Supports adding painted markings at various locations (equator, tropics, meridians). Also has ability to bulldoze existing factory machines

Screenshots 5 screenshots

About this mod Author’s original text

Jimmie - Originally from

Get your planet ready for a shiny new factory. Cover it in foundation in seconds or remove all existing factory buildings.

Coming soon, support for non-cheaty mode where foundation & soil pile from player's inventory are used (see 'Cheatiness' config properties).

Checkbox next to the action button controls whether guide lines will be added. Config controls types painted (equator, meridian, tropic)

Raising/lowering veins is now a separate operation that takes around a minute to complete. It can be enabled using the checkbox under the guide lines control

Use DeleteFactoryTrash config property to automatically delete items that would be littered

Non-cheaty options are not quite complete. For now, foundation is deducted properly but soil pile limits are not honored. For this mode,

foundation will be taken first from the user's inventory and then from storage containers and logistics stations on the current planet.

Check the "Environment Modification" menu to find the action button

Now supports limiting the Bulldozed area by latitude range.

How to install

This mod requires BepInEx to function, download and install it

first: link

Manually

Extract the archive file and drag Bulldozer.dll into the BepInEx/plugins directory.

Mod manager

Click the Install with Mod Manager link above.

Acknowledgements

Thanks to runeranger, Madac, Veretragna, Narceen & Bem on Discord for helpful suggestions and bug reports.

Changelog

v1.1.9

Fix for new DSP release

v1.1.8

Bugfix: Fix button position when not in sandbox mode and for other tool categories

v1.1.7

  • Update: Restore UI when sandbox tools are enabled. 'Reform Full Planet' button provided by game is hidden
  • Update: GuideLinesOnly mode now supports Honest and HalfCheat foundation modes but does not yet consume soil pile

v1.1.6

Bugfix: Hide UI when sandbox tools are enabled

Update: Added some basic support for Bulldoze mode where only guidelines are added. Incomplete, use at your own risk

v1.1.5

Update: Make guidelines foundation type match FoundationDecorationMode setting (when it can be resolved to paint or decorate) (thanks PiggyWhiskey on GitHub)

Bugfix: Fix bug in factory teardown when factory has modded items on belts but mod that added item is no longer installed

v1.1.4

Update: updated guide marking algorithm to work better with GS2

v1.1.3

Bugfix: fix issue with regional painting after switching to a new planet (thanks, Tobias Pottgüter)

v1.1.2

Bugfix: fix issue with regional painting where reform index latitude calculations have not been done yet (thanks, Tobias Pottgüter)

v1.1.1

Update: Lowered the rate that pre-calculations are when the planet is first loaded (for the UPS)

v1.1.0

Feature: Selected Latitudes let you limit the bulldozed areas. Works for veins, foundation, factory teardown.

v1.0.32

Fix factory teardown issue and speedup raising/lowering veins

v1.0.31

Incorporated fast belt delete proposed by Raptor#4825. Factory teardown should be much quicker now.

v1.0.30

Added new setting to control how much time can be spent per update on factory teardown.

v1.0.29

Switch default mode for foundation consumption to Honest. Updated to sync with changes to game code.

v1.0.28

Added option to preserve plants trees and rocks on planet

v1.0.27

Added support for configuring separate colors by _region_, where a region is defined by min/max latitude & longitude. Edit regions from config (must enable property and add regions using Edit Regional Colors)

v1.0.26

Bugfix: resolved issue where veins were not being raised (thanks Valoneu)

v1.0.24

Skip over landing capsule when removing planet vegetation

v1.0.23

Added option for skipping logistics stations when destroying factory components

v1.0.22

Fix bug in veins alteration for planets where no foundation was placed

v1.0.21

Added ability to customize colors for all guide mark types

v1.0.20

Added option to paint poles

v1.0.19

Added support for minor meridian lines. Set Mi

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInEx

File & checksum

Filename
Bulldozer-1.1.9.zip
File size
1.1 MiB