BlueprintSearch

v1.0.0·Updated 2026-04-20

Search bar for the blueprint browser / Blueprint library search bar

Screenshots 1 screenshots

About this mod Machine translation

BlueprintSearch

Adds a search bar to the blueprint browser window.

Added search bar to Blueprint Library window.

Features/function

  • Search recursively across all folders / Search recursively across all folders
  • Right-click on a result to jump to its containing folder / Right-click on a result to jump to its containing folder
  • Left-click on the result to use / Left-click on the result to use
  • Progressive rendering: all matches are shown, streamed in batches across frames so typing stays snappy even on large libraries / Progressive rendering: all matches are shown, streamed in batches across frames so typing stays snappy even on large libraries

Configuration / Configuration

Config file: BepInEx/config/org.fyyy.blueprintsearch.cfg

Configuration file: BepInEx/config/org.fyyy.blueprintsearch.cfg

  • Enabled (default true) — enable/disable the search bar at runtime / Enable or disable the search bar at runtime
  • MaxResults (default 0) — hard cap on total search results. 0 = unlimited. Results are rendered progressively across frames, so this cap is only needed for libraries so large that even streamed rendering is undesirable / Hard cap on search results. 0 means no limit. The result will be rendered incrementally frame by frame, so there is usually no need to set an upper limit; set a positive number only if the Blueprint Library is huge and even streaming rendering feels cumbersome.
  • DebounceMs (default 120) — milliseconds to wait after the last keystroke before recomputing results / How many milliseconds to wait after the last keystroke before recomputing results

Install / install

Install via R2Modman or extract the DLL to BepInEx/plugins.

Install via R2Modman, or extract the DLL to BepInEx/plugins/.

Requirements/Dependencies

  • BepInEx 5.x

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInEx

File & checksum

Filename
BlueprintSearch-1.0.0.zip
File size
103.5 KiB