BetterEnergyExchanger
Faster energy exchanger charge and discharge
About this mod Author’s original text
BetterEnergyExchanger
Allow players to add a configurable multiplier (1x - 10x) to the charge and discharge speed of energy exchangers.
Installation
Via r2modman, or manual download the file and put BetterEnergyExchanger.dll in BepInEx/plugins folder.
Configuration
Run the game one time to generate BepInEx\config\kelso4321.plugin.BetterEnergyExchanger.cfg file.
If you're using mod manager, you can find the file in Config editor.
The changes will take effects after restarting the game.
Changelog
v1.1.0
- No longer patching PowerExchangerComponent.CalculateActualEnergyPerTick
- Patch PowerSystem.NewExchangerComponent for new exchanger placement.
- Patch PowerSystem.Import for exchangers on load.
- Merged config options into ExchangerMultiplier, which ties charge, discharge, and the capacity of acumulators in exchangers.
- LDBTool patch for placed acumulators capacity.
v1.0.0
- Initial Release. (DSPv0.10.34.28470)
Acknowledgements
All trademarks, copyright, and resources related to Dyson Sphere Project itself, remain the property of Gamera Game and Youthcat Studio as applicable according to the license agreement distributed with Dyson Sphere Program.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: