Auxilaryfunction

v3.0.8·Updated 2026-04-09

It provides some Auxilary functions which I can do, provides some pure auxiliary functions

About this mod Machine translation

Auxilaryfunction3.0.8

Auxiliary multi-function mod, purely auxiliary function without any cheating

Default shortcut key alt+2

Language/Language: Chinese, English

  • ## Update log

·3.0.8 Fixed the bug that an error may be reported when exiting to the main interface during navigation and an error may be reported when reading the Dyson Sphere blueprint folder

·3.0.7 Fixed the bug that using blueprints to set recipes in buildings such as assembly machines, furnaces, and research stations would swallow up the items in the buildings.

·3.0.6 adapts to 0.10.34.28281

·3.0.5 Adds the enablement function of logistics tower configuration refinement and removes "automatically add warper" (already added in the original game)

·3.0.4 Fixed the problem that an error would be reported when laying the building without rendering the entity, optimized the code structure, and fixed the window UI display problem

·3.0.3 Delete the debugging code and fix the problem that the blueprint setting conveyor belt cannot be set for a single type.

·3.0.2 adapts to 0.10.33.27005

·3.0.1 adapts to 0.10.33.26934

·3.0.0 adapts to 0.10.33.26465

·2.9.4 Fixed the bug of automatically flying to unfinished buildings and being unable to fly to white buildings. [Blueprint Settings] added the function of clearing the selected conveyor belt.

·2.9.3 Fixed the bug that when the driver engine has not reached level 4, the automatic navigation using warping will consume all the warpers.

·2.9.1, 2.9.2 Fixed the bug that the automatic movement function may cause the game to crash

·2.9.0 Fixed the bug that the blueprint setting logistics station would return more items

·2.8.8, 2.8.9 are compatible with version 0.10.32.25496, and delete the function of automatically setting the orbit of the solar sail catapult (the original version updated this function)

·2.8.6, 2.8.7 Fixed the bug that caused an error when switching archives when [auto-flight unfinished building]

·2.8.5 Added [UI Shield-Turn off technology unlock prompt] option

·2.8.4 Fixed the bug that would report an error when stopping the factory

·2.8.3 Adjust the position of navigation and direction indicators to the center of the screen

·2.8.2 Fixed the bug of being able to click the track collector multiple times, and added the function of setting the switch alarm of the assembly building in the blueprint

·2.8.1 Fixed the bug that when the mecha warping flight technology is not unlocked, manually filling the warper into the mecha warping grid will be cleared in seconds.

·2.7.9 and 2.8.0 fix the bug that the logistics logic cannot be refreshed when setting the blueprint, setting the recipe and setting the logistics station.

·2.7.8 Automatically add technology and text technology tree to directly unlock technology in sandbox mode

·2.7.7 Adapted to game version 0.10.30.23272

·2.7.6 Adjust logistics station information display code

·2.7.5 Delete test function

·2.7.4 Fixed the bug of automatically added technology disappearing

·2.7.3 Delete test function

·2.7.2 Add blueprint setting shortcut keys

·2.7.1 Fixed the bug that the blueprint settings cannot be modified to set up separate research stations

·2.7.0 Fixed the interstellar logic bug that the blueprint settings cannot modify the interstellar logistics station

·2.6.9 Fixed in-game version number error

·2.6.8 Add "Initialize Prefabricated Building Pool" function

·2.6.7 Fixed the bug of missing a recipe in blueprint settings

·2.6.6 Blueprint setting logistics station adds grouping behavior settings

·2.6.5 Fixed some bugs about logistics stations in blueprint settings

·2.6.4 Adjust time acceleration logic

·2.6.3 Fix UI misalignment bug

·2.6.2 Adjust time acceleration logic

·2.6.1 Added "Blueprint Settings" function.

·2.6.0 1. Adjust the time acceleration logic. 2. Adjust the logic and UI of autofill

·2.5.9 Added automatic navigation to the Black Mist Base (planet level) and merged the code of github user ckcz123

·2.5.8 Fixed a series of UI bugs caused by the building being too …

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInEx

File & checksum

Filename
Auxilaryfunction-3.0.8.zip
File size
160.5 KiB