AutoStellarNavigation
After setting the direction indication on the star map (shortcut key left Ctrl), press the K key or the right keyboard key 0 to start the automatic navigation. Press any direction key during the automatic navigation to cancel it.
About this mod Machine translation
"Dyson Sphere Project" Mods
Interstellar Auto Navigation Mod
Operation method: After setting the direction indication on the star chart (or pressing left Ctrl on the target on the star chart to quickly set the navigation mark), press the K key or the 0 key on the right keyboard to start automatic navigation. Press any direction key during the automatic navigation process to cancel it.
- Automatic navigation within the galaxy, supporting local curvature flight
- Automatic navigation across galaxies, supporting curvature flight, long-distance curvature flight, and hard flight
BepinEx needs to be installed in advance
The installation location is the same as other mods
Bilibili:
Thanks to Cyh for the update
Interstellar automatic navigation Mod
Operation method: after the direction indication is set in the star chart, press the K key to start the automatic navigation, and press any direction key to cancel the automatic navigation
- Automatic navigation within the galaxy, supporting local warp
- Automatic navigation across galaxies, supporting warp, long-distance warp and hard flight
Bepinex needs to be pre installed
The installation position is the same as other mods
Thanks for CYH's update
Version 1.0.3 0.9.24.11273
1.0.4 Fixed bugs
1.0.5 Fixed bugs
1.0.6 Fixed bugs
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: