AutoStackedProduct

v1.0.0·Updated 2022-03-02

The Sorter will not pick product from assembling machines until it has 4 products, and then output them as a 4-stacked item into the belt.

About this mod Machine translation

Auto Stacked Product

The Sorter will not pick product from assembling machines, until it has 4 products. Then the sorter will output them as a 4-stacked (the number "4": depends on the tech level, maybe 3 or 2 or 1) item into the belt. Also works on Smelter, Chemical plant, Refinery, Matrix Lab (when produce matrix mode), Collider. Does not affect the production speed.

Note that if your "Logistics Station intergrated logistics" technology is not level 3 (max level), the output stack size will be lower. Lv0: no stack; Lv1: 2stack; Lv2: 3stack; Lv3: 4stack. Just the same as the logistics station's cargo max output stack.

You can set the IgnoreStackTechLevel to true in the config file. Then the output stack count will always be 4, regardless of the tech level.

Installation (If manually)

  • Install BepInEx.
  • Drag AutoStackedProduct.dll into "Dyson Sphere Program/BepInEx/plugins/"

Product automatic stacking

The sorter will grab 4 products at a time when the manufacturing table has enough, and then stack them into a single 4-stack item on the conveyor belt ("4": The specific number of stacks depends on the technology level of "Transportation Station Container Logistics"). Also works for furnaces, chemical plants, refineries, research stations (sugar production mode) and collider.

Note that if your "Transportation Station Container Logistics" technology is not level 3 (maximum level), the output items will not be 4 stacks but lower. Lv0: no stack; Lv1: 2 stack; Lv2: 3 stack; Lv3: 4 stack. In fact, it is the same as the maximum output stack number of the logistics station.

You can set IgnoreStackTechLevel to true in the config file, so that the output stack will always be 4 layers, no matter what the technology level is.

Install (if installing manually)

  • Install BepInEx framework;
  • Place AutoStackedProduct.dll into the "Dyson Sphere Program/BepInEx/plugins/" folder.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInEx

File & checksum

Filename
AutoStackedProduct-1.0.0.zip
File size
122.7 KiB