AutoLogisticsDroneSetup

v1.8.0·Updated 2024-01-13

Automatically adds drones, shuttles, and logistics bots from your inventory when building a new logistics station

About this mod Author’s original text

AutoLogisticsDroneSetup

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Automatically adds drones, shuttles, or logistics bots from your inventory or storage on the local planet when building a new logistics station. It's especially helpful now that we have blueprints so you don't need to click through and manually add shuttles to every station in your planet-wide factory.

Configuration

This mod is configurable. You can edit your settings through the mod manager, but there's also an in-game config menu for changing things on the go. Simply click the config button on the left side of the transportation build menu (hit "6" to open it) and it will open the config menu.

Storage priorities: Changes the order that the mod looks for drones between your inventory, storage boxes, or items stored in stations. Lower numbers take precedence, but you can also set a storage option to a negative number to disable it.

Changelist

1.8.0

  • Fixed exception caused by bad cached data when quitting to menu and then loading a new save

1.7.0

  • Tweaked code to pull from the end of your inventory, not the start. Should be a little nicer if you don't use DSPAutoSorter. Also allowed it to pull from the player's logistic storage and made it work with architect mode from CheatEnabler

1.6.0

  • Added a config menu to let you change your settings while you play

1.5.0

  • Added support for logistics bots

1.4.1

  • Fixed errors caused by latest game update

1.4.0

  • You can now choose the priority of each kind of storage (player inventory, storage chests or stations) to control which gets pulled from first

1.3.0

  • It will now attempt to pull drones from storage boxes and stations on the local planet. This can be disabled in the options

1.2.0

  • Added options to set how many drones/vessels we add instead of only using the maximum. Kept the old options for backwards compatibility

1.1.0

  • Changed the way I detect a new station being built to prevent occasional failures

1.0.0

  • Initial Release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInEx

File & checksum

Filename
AutoLogisticsDroneSetup-1.8.0.zip
File size
91.0 KiB
SHA-256
0a87ee568ab31272d2b0cf982024494fbfaa82051d4bce897d0c5fb97951b7c1
Stored at
2026-10-06 19:14