AlterTheFog
Dark Fog too easy/hard? Change the settings after the fact!
About this mod Author’s original text
AlterTheFog
Did you overestimate the dark fog? Wish you could ramp up the difficulty? With this mod you can modify the dark fogs' settings for an existing save.
INSTRUCTIONS
- Run the game once with mod installed to get the config file generated.
- Tweak the config to your liking. (initialLevel/initialGrowth/initialColonize parameters don't work for existing saves for obvious reasons)
- Load your save (make a backup beforehand just in case).
- Save the game and reload it, you should now have the updated dark fog settings
Does this affect metadata and/or achievements?
Currently if you upgrade / downgrade the settings for the dark fog, it does NOT update the metadata multiplier (not sure how to tweak that). Also, I am not sure if this disables achievements.
Why not make a ingame UI to change settings on the fly?
I don't know how to create Unity UIs (never used unity and not familiar enough with C#), though the way the mod works right now you would still have to save and reload to see the changes because I also don't know how to edit the current game instance combat settings live.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: