ultimate trainer
Devil May Cry 5 Ultimate Trainer
Screenshots 1 screenshots
About this mod Machine translation
Devil May Cry 5 Ultimate Trainer
More playable COOP missions; up to 3 characters
Acknowledgments:
Dante: Graphics Options, Coop Hack
Raz0r: Trainer GUI, floating pause menu hack, assistance with coding, testing
Graphis Options: Allows changing game graphics options, some options are not available through the game graphics menu, some require a restart of the level to be applied (mesh quality, texture quality, etc.)
Floating Pause Menu: Change the pause menu to a floating menu that does not pause the game and does not disconnect during online gaming. If you wish to disconnect the purpose by pausing the game, please do not enable it.
Auto-reconnect hack: Set the timeout for disconnecting from coop matches to 60 to 0 seconds (i.e. you'll reconnect immediately when you unpause the game)
Coop Hack: Adds real-time 3-player co-op similar to Mission 13 for the following missions: 3, 4, 14, 15, 16 and 17
Enabled before selecting a mission to play in co-op, can be left enabled without affecting other missions.
Here's how matchmaking works: players who perform the same mission on Human or Devil Hunter will be matched, as will those who played on Son of Spartan and Dent Must Die.
The limitations of the original co-op for Mission 13 also apply to this hack: no co-op when you use the super costume, no heaven or hell and hell and hell
Cooperation with known issues:
- In missions 3 and 15, if you kill all enemies in an area in front of you, the hell platform associated with those enemies will never activate if you are near a co-op player.
- On rare occasions when entering a new area (losing an enemy) the enemies may not sync up perfectly, pause and unpause the game to reconnect and respawn the missing enemy or wait until your partner kills them to advance.
- If you have just completed a co-op mission, you may need to pause and unpause the game once to reset the network and be able to connect to other players.
- Killing Urizen in Mission 17 does not sync between players, causing one player to complete the battle faster than the other.
FAQ:
Q: When will more tasks be added?
Answer: Except for 03, 04, 07, 13, 14, 15 and 16, missions have an issue that prevents enemy deaths from syncing properly,
No more missions can be added until this issue is resolved (not sure if it will be resolved anytime soon) as the enemies will get out of sync with each battle.
Q: Why did you add mission 17 if enemy deaths were out of sync?
A: Since it's just one enemy, the worst case scenario is for one player to finish faster than the other players.
Q: Why haven't you added tasks 19 and 20 yet? They also have only one enemy.
A: There are sync issues with Vergil until they are resolved (if they can even be resolved, maybe capcom never meant for him to sync)
The coop will be useless in these missions as Vergil will be frozen for all but one of the players.
Q: Bloody Palace Co-op?
A: Bloody Palace works completely differently than normal missions, let's just say that until the co-op for the rest of the missions is fixed, it's not worth looking into fixing Bloody Palace co-op
(While enabling networking itself in Bloody Palace is entirely possible, it's more of a matter of spawning players and synchronizing enemies)
Q: Can I help you fix other missions/Bloody Palace co-op?
A: Of course, if you can demonstrate your knowledge of reverse engineering RE engine games or their SCN files, drop us a line and we'll be happy to help.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.