Ore and Resource Detector

by Gmishaolem·v2.0.0·Updated 2025-10-10

This mod will add icons to the map for specific resource nodes (such as ores), making it easier for you to find them and know how much resources are left on the island. It doesn't show anything you can't see with the naked eye as you walk by: it just adds it to the map.

Screenshots 1 screenshots

About this mod Machine translation

This mod will add icons to the map for specific resource nodes (such as ores), making it easier for you to find them and know how much resources are left on the island. It doesn't show anything you can't see with the naked eye as you walk by: it just adds it to the map.

Ore and Resource Detector

🗺️ Function Overview

This useful mod brings a revolutionary map experience to your Dinkum adventures! It will display the location icons of various resource nodes on the mini map, so you no longer have to worry about missing precious ores and resources.

💎 Supported resource types

  • **Ore**: copper ore, tin ore, iron ore, quartz, opal
  • **Special Rocks**: Large rocks with twisted lines that drop iron and copper
  • **Plant Resources**: Red Bottlebrush Shrub
  • **Marine Resources**: Oysters
  • **Animal Resources**: Be wary of bird eggs

🎮 How to use

To toggle the icon display of a specific resource on or off, simply use the corresponding item on a normal rock:

  • **Copper/Tin/Iron/Quartz Ore** → Display the corresponding ore node
  • **Opal** → Show Opal node
  • **Shiny Stone** → Show twisted lines of rocks
  • **Bottlebrush** → Show bottlebrush bushes
  • **Pearl** → Show Oyster
  • **Metal Detector** → Shows nearby buried treasures (permit required)
  • **Feathers** → Show alert bird eggs

⚙️ Intelligent display system

  • Each resource type displays up to 25 icons by default (configurable)
  • Prioritize resources closer to your current location
  • Display updated in real time as you move
  • The icon will automatically disappear after you mine or destroy the resource node

🌍 Scope of application

  • **Ground Area**: Fully supported
  • **Deep Mines**: Fully supported (but the icon will be reset when taking the elevator up and down)
  • **Sleep Reset**: The icon will reset after each sleep

🎯 Special instructions

  • Portable items (such as vigilant eggs) will be displayed both on the ground and underground
  • The icon will disappear when the item is destroyed or moved
  • For growable resources, optionally retain the icon when harvested
  • Water resource nodes (except oysters) are not displayed by default

🌐 Multiplayer compatible

The mod fully supports multiplayer! However, in order to obtain the most accurate map information, it is recommended to use the author's "Force the client to obtain the server world" module.

📦 Installation instructions

This is a standard BepInEx 6 module. Just follow the regular Dinkum module installation guide and put the DLL file into the plugins folder. The configuration file will be automatically generated after running the game for the first time.

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💡 **Tips**: This mod is completely safe and can be removed at any time without any impact on your saves!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
OreAndResourceFinder
File size
6.7 KiB
SHA-256
596ade7ccb23f8ad9035202dfc934e315bd1b8f0e032751e5619ea368a1847e6
Stored at
2026-10-09 12:31