Burning creatures drop cooked meat
Fired animals will drop cooked meat instead of raw meat.
About this mod Machine translation
Fired animals will drop cooked meat instead of raw meat.
Burning creatures drop cooked meat
🔥 **Make hunting more real and fun! ** This mod changes the drop mechanics in the game so that burning animals drop cooked meat instead of raw meat.
✨ Core Functions
- **Smart Drop System**: Any animal on fire will drop cooked meat when it dies (elite animals are excluded by default)
- **Real Physics Logic**: The fire projectile first causes 8 points of damage before igniting the target, so if the burst damage is too high, it will still drop raw meat.
- **Seamless integration**: Perfect integration with the original game mechanics
⚠️ Notes
- **Known Issue**: Due to the way the Harmony prefix interacts with coroutines, a harmless error will appear in the Unity log every time a fire animal dies
- **Damage Mechanism**: Excessive burst damage will directly kill the animal, causing raw meat to still drop - This is a normal setting, not a bug
🔗 Resource link
- **Source code**: GitHub
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🎮 **Game experience improvement**: No more manual cooking! You can get ready-to-eat cooked meat by hunting directly with flame weapons, making the survival experience more smooth and natural.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.