Version 3.0: Monsters will definitely drop runes + will definitely drop red door key MOD

by 304633126·v2.0·Updated 2021-10-17

Monsters will definitely drop runes + they will definitely drop red door key MOD

About this mod Machine translation

Monsters will definitely drop runes + they will definitely drop red door key MOD

Updates in version 3.0:

The potion dropping mechanism has been further adjusted to make all potions drop more evenly (it’s actually not that useful)

Optimized the 10-23# rune dropping mechanism to make all runes drop more evenly (10-16# will not drop all the time)

The following monsters have been added and will definitely drop 3 red door keys in hell difficulty.

Act 1, Countess, Tower of Oblivion

Hard Mode: Key of Fear X3 plus 3 random items

Act 2, Summoner Mysterious Sanctuary

Hard Mode: Key of Hatred X3 plus 3 random items

Act 5, Nilasek, The Hall of Pain

Hard mode: Key of Destruction X3 plus 3 random items

Now the keys can be obtained all at once. There are 9 keys in total, which can open 3 doors> If you are new and don’t know what the keys are used for, you can check the guide!

Update content of version 2.0: After testing with a new file, adjustments will be made to any unreasonable areas found.

Deeply modify the rune drop mechanism!

Cancel the drops of runes 1-9 from wild monsters! After adding this module, 1-9# runes will not appear on wild monsters.

Slightly modify the drop mechanism of runes 28-33! Currently, I am testing it. If I go from normal to hell without MF equipment, I can drop a maximum of 1 32# rune.

Modify the probability that treasure chests will not drop items. There is a high probability that items will be dropped when opening the chests and other actions!

Tested: Without any MF equipment, open boxes, turn over rocks, dig up corpses, rack weapons, dig graveyards, open coffins, kick cans,

These actions are all considered as treasure chest dropping mechanisms, and the chance of getting runes is higher than before.

Reduced the chance that the red door key monster will not drop equipment!

Increased the chance of not dropping potions by 30%. Overall, all potions will drop less than before.

Slightly increased the chance of gems being dropped

Modification content:

The level 35 scene has been modified to the level 85 scene, and the probability of dropping high-level items has been increased.

(It's just an increase in item level, not rarity)

Adjusted the probability of identifying scrolls for level 1-85 scene medicines.

Modified the drug drop mechanism for scene levels 0-24, and added the drop of small vitality potions.

Modified the drug drop mechanism for scene levels 26-36, added the drop of small vitality potions, and removed the drop of low-level drugs.

Modified the drug drop mechanism for scene levels 38-45, added the drop of small vitality potions, and removed the drop of low-level drugs.

Modified the drug drop mechanism for scene levels 46-85, and removed the drop of low-level drugs.

(The original version starts to drop vitality potions from the level 46 scene map)

(In most scenarios, two types of potions such as powerful and special effects will be dropped at the same time. The drop of low-level potions is canceled here. In other words, only high-level potions will be dropped. Adjustments have been made to block red and blue potions.)

Starting from level 66 of the modified scene, only perfect gems will be dropped, and low-level gems or gems that need to be synthesized will not be dropped.

Reduces the chance of skull gems being dropped.

The drop probability of runes has been adjusted to increase the probability of falling from runes 21#-33# in the wild. The odds remain about the same.

(Actually, this probability only makes certain runes less difficult to drop. Even if they are modified, they are still very difficult to drop. If you play normally, you will still not be able to get them. The original version of 33# has a very low probability)

The treasure chest dropping mechanism has been modified so that gold coins and sundries are no longer dropped.

(Looking through boxes is now a kind of fun, especially in high-level scenes, the probability of dropping equipment, jewelry, and gems increases)

The drop mech …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
3.0版本:怪物必定掉落符文+必定掉落红门钥匙MOD
File size
11.2 KiB
SHA-256
33a51d08bd107e22eb5d5ff6b3cbb3d912603e8d0ea31def5c3e2647e96aad7d
Stored at
2026-10-10 18:36