Based on the existing mpq function, integrate Akara to sell attribute points/skill points + javelin gloves, boots, belt punching + lift the 35,000 selling price/skill level 20 restriction + skill multiplexing + several synthesis formulas

by mqcqq·v1.0·Updated 2021-10-03

Add some functions based on mqcqq integration package

Screenshots 5 screenshots

About this mod Machine translation

Add some functions based on mqcqq integration package

This mod function is based on the mqcqq integration package's 2x monsters, medium explosion rate increase (, mqcqq, ancientdoom, 304633126 and other authors. I would like to express my gratitude again; I also hope that more mod makers will continue to work on it and implement good ideas in the mod.

Simply add the following content based on the mqcqq integration package:

  • Item categories.

① In normal difficulty, Akara sells melting potions (attribute points +5) and ears (skill points +1); the price is 10w/20w.

Using the melting potion to add attributes means to break the shackles of the Nascent Soul, and using the ears means to listen and gain understanding - well, this is all bullshit, mainly because tbl has not been solved, so it is very annoying.

②The upper limit of the price of items sold to NPCs is increased by 10 times (normal difficulty 50,000/nightmare 300,000/hell 35,000); profiteers can no longer enjoy 35,000!

③Gloves/boots/belts/javelins can be drilled, and the upper limit of holes is 4/4/2/3 respectively (unique gold/suit is still 1 hole).

  • Skills.
  • The upper limit of all character skills is modified to level 40 (no matter how good the skill bonus is, it is not as effective as filling it up yourself).

2.ama ice and fire bows and arrows, sor ice and fire electric bullets/balls, and nec bone teeth have multiple effects (it makes sense for me to have extraordinary talents after traveling back to the dark world)

  • Skill shortcut settings are available for both left and right hands.
  • Synthetic category.

Original formula

  • Add any quality items +#1-6=punch 1-6 holes in the original items
  • Add weapons/armor + antidote potion = invisible items.
  • Super powerful items = random attributes with super power, convenient for brushing materials.
  • Weapons/armor + 1 red bottle = dark gold (compared with the original formula, the no hole restriction has been removed; the number of randomly generated holes is not limited to 1 hole).
  • Weapon/armor + 1 stamina potion = set (the number of randomly generated holes is not limited to 1 hole).
  • Precautions
  • It is recommended to use the Crazy Rabbit toolbox to load mpq (thank you Crazy Rabbit again); the specific operation is to create a folder with the same name of mpq under data, put it in the mpq file, and select the custom module.
  • Only supports offline mode.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
在现有mpq功能基础上整合阿卡拉出售属性点/技能点+标枪手套靴子腰带打孔+解除35000售价/技能2
File size
21.8 MiB