A practical mod without magic modification, suitable for Battle.net and players who want to play the original version. It makes all aspects of the stand-alone experience more comfortable. It is suitable for version 2.7.
The personal version of the small backpack and the adapted 2.6 version are downloaded in the group. It is not possible to put multiple compressed packages here. More new components have to be downloaded in the group. It is difficult to keep the latest version here.
Screenshots 8 screenshots
About this mod Machine translation
The personal version of the small backpack and the adapted 2.6 version are downloaded in the group. It is not possible to put multiple compressed packages here. More new components have to be downloaded in the group. It is difficult to keep the latest version here.
Demo Mod is based on yte 2.11. The Mod is designed to simulate the Battle.net environment, allowing you to easily experience multiple pps without having to open multiple games. It focuses on optimizing the original game experience and trying not to destroy the original gameplay and mechanics of the game.
N multiple recipes can effectively reduce warehouse storage pressure, simulate Battle.net trading gameplay, the proportions refer to T.net, and can be interchanged with runes and dark gold. Because it is based on the mature yte mod, it is fully functional, simple and beautiful, and adapted to 2.6 and 2.7.
All items in DemoMod follow the original rules, and the archives are also valid in the original version.
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In the following part, I will explain why each recipe should be made, and the meaning of each rule. You can directly check the following content in the lower right corner of the box (square) [Query Built-in MOD Description]
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- The 7-page large box without scaling is 16X16, which is slightly smaller but more beautiful than the large box that requires scaling.
- The middle box is 10X10, which is the same size as the original box. It is also unscaled and square. The encyclopedia can be popped up by clicking on the right side. If you have installed a 16X16 large box, please clean up the items in the box first and add a "mini cube" interface that is compatible with the large box. However, it is only available in the original box size because it is too big and there is no place to put it. However, it is already very practical.
- A large backpack is 13X8. A large backpack can hold too many runes and destroy the balance of the game. There are two versions: large backpack and no large backpack (self-use version).
- The mercenaries are fully equipped and can carry two rings. If you don’t want this function, you can not give the mercenaries extra equipment. The mercenaries in Diablo 2 die too easily.
- The mini box 10X10 will pop up by clicking on the lower right corner, but it will cover the equipment bar, but clicking on the backpack alone will not cover it.
- End boss bug killing is adapted to 2.6/2.7 evil zone. The forum’s bug killing file is outdated and not suitable for the evil zone. It took a lot of time to make a version.
- Significantly increase the explosion rate of the 6boss key, adapting to the evil area. All professional torches must be played in a single player, and the explosion rate should be appropriately increased. The attributes of the torch cannot be refreshed (the refresh recipe cannot be added after testing)
- Monsters are prohibited from using energy/detoxification/ice-melting potions, arrows/crossbow bolts, keys, town recall/identification scrolls, explosions/poison gas bottles
- The fixed entries for handicrafts have been fully changed, and the 20fcr necklace has become even better.
- Word of Rune/Dark Gold is fully variable, blue, gold, and green will not be changed, and the essence of Diablo 2 equipment will be retained.
- Expand the number of scenes that appear in the evil area. The evil area will cycle through many maps at one time. It can fix the throne, supermarket, model worker 3c, ancient tombs, cattle farms, stone tombs, ancient passages, crypts, etc. It can also be 3 or 4 popular evils at the same time. The default is to clear all scenes in a wide range (from ytemod offline version). If you need to fix the evil area, please check the [Function DIY] below.
- The summons of the Necromancer can pass through each other and no longer get stuck. The a2 cave will not suffer so much. The pure necromancer is enhanced.
- Delete the forced cooldown time of skills, strengthen ice magic/elemental magic, etc.
- Combat …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.