Swain the Wandering Knight - Class Mod
The Wandering Knight is a professional module based on Swain's design in Dota 2. Includes custom hero art, four color combinations, a unique skill set based on his Dota 2 abilities, ten cosmetic items, and over 500 custom lines of dialogue. He is a frontline melee character whose positioning is similar to that of a leper, but has more practical abilities to assist teammates.
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About this mod Machine translation
The Wandering Knight is a professional module based on Swain's design in Dota 2. Includes custom hero art, four color combinations, a unique skill set based on his Dota 2 abilities, ten cosmetic items, and over 500 custom lines of dialogue. He is a frontline melee character whose positioning is similar to that of a leper, but has more practical abilities to assist teammates.
Wandering Knight Sven - Class Mod
✨ **Welcome to the battlefield of "Darkest Dungeon", the wandering knight Sven is here to report! ** This powerful warrior from the Dota 2 world joins your adventure team with his great sword and glory.
🛡️ Character introduction
Wandering Knight Sven is a new profession based on Dota 2 heroes. He is a powerful frontline melee fighter with a similar positioning to the Leper Swordsman, but has more diverse team support and field control abilities. Module contains:
- Exquisite custom pixel rendering
- 4 different color schemes
- A unique skill set based on the original Dota 2 skills
- 10 exclusive career accessories (2 common, 3 rare, 1 rare, 1 very rare, 2 scarlet palace, 1 crazy color)
- Over 500 immersive custom dialogues to bring characters to life!
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⚔️ Combat Skills
**Annihilation**
**⚫ ⚫ ⚪ ⚪ |?? ⚫ ⚫**
*Sven crushes his enemies with thunderous force. *
Standard melee attack.
**Skull Crusher**
**⚫ ⚫ ⚪ ⚪ |?? ⚫ ⚫**
*Sven destroys armor and breaks blocks just as he split open the Holy Helm. *
Melee attacks that ignore armor (PROT). Deals low damage, but breaks blocks and reduces the target's armor.
**Storm Hammer**
**⚫ ⚫ ⚫ ⚪ |?-? ⚫ ⚫**
*The Iron Gloves of the Wandering Knight, inherited from the skills of his fathers, can hit the enemy's core directly. *
Remote skills. **Stun** the target and cause minor damage. There is a **2 round cooldown** after use.
**Giant Slash**
**⚫ ⚫ ⚪ ⚪ |?-?-?-?**
*The Knights of Vigilance are still trying to recover the stolen "Blade of Exile" from Swain, a weapon that can inflict a wide-area sweeping strike on the weak. *
Melee attack. **Attack all enemies**. Reduced damage to farther targets.
**Battle Cry**
**⚪ ⚪ ⚪ ⚪**
*Reciting a few maxims from the "Code of Vigilance" can strengthen Sven's adherence to his wandering code. How poetic! *
**Go forward 1 space**. **Increase the armor (PROT) and critical hit rate (CRIT) of the entire team**. **Self gains additional speed (SPD) increase**. There is a **2 round cooldown** after use.
**Power of God**
**⚪ ⚪ ⚪ ⚪**
*With the power to shatter sacred helmets, the Wandering Knight is unbeatable in melee combat. *
**Limited to one use per battle**. **Significantly increase damage (DMG) and maximum health (MAX HP)**. **Heal Sven** based on a proportion of his current health.
**Black King Staff**
**⚪ ⚪ ⚪ ⚪**
*A powerful staff imbued with the power of a giant. *
**Free Movement**. **Removes all debuffs, bleeds and corrosive effects from self**. **Significantly increase all resistances within 5 rounds**. Buff duration decreases after each use. There is an **8 round cooldown** after use.
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🏕️ Camping skills
**Vigilance Code**
**Time consumption: 4**
*Not every sentence in the Code of Vigilance is useless nonsense or excessive dogma. *
**Reduce the chance of receiving critical hits, increase movement resistance, and reduce the pressure you endure**. The effect lasts for **4 battles**.
**Self-Care**
**Time consumption: 3**
*A few healing salves, a mango, some salves... a new look. *
**Significantly heals and mildly relieves your own stress**.
**Polished Handguards**
**Time consumption: 2**
*Any good knight must take good care of his armor. *
**Reduce the cooldown time of "Storm Hammer" skill**. The effect lasts for **4 battles**.
**Exercise practice**
**Time consumption: 3**
*Get a little sword practice before the real battle begins. *
**Increase own damage (DMG)**. You or a designated teammate **additionally gain an increase in hit points (A …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.