regional fighter
Regional variant of Cultist Fighter
Screenshots 1 screenshots
About this mod Machine translation
Regional variant of Cultist Fighter
areafighter
🎮 **Zone Fighter** is the latest addition to the **Zone Enemy** series of mods! The Cultist Brawler from the original game remains unchanged only in the Ruins, where it is now an enemy exclusive to the Ruins. With this mod, fighters will have unique looks and subtle gameplay tweaks to better reflect the character of each dungeon.
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🛡️ Update content overview
**Cultist Fighter** (original design)
- **Race**: Human
- **Place of Appearance**: Ruins
**Fungus Fighter**
- **Race**: human, alien
- **Features**:
- +10% blight resistance
- -5% Bleed Resistance
- Can spread diseases
- **Appearance location**: Beast Cave
**Deep Sea Fighter**
- **Race**: human, alien
- **Features**:
- +10% Bleed Resistance
- **Place of Appearance**: Bay
**Ravaged Fighter**
- **Race**: Human
- **Features**:
- -5% total resistance
- +1 speed
- Low health
- Affected by the bleeding effect, die slowly
*Cause panic when appearing
- Can spread diseases
- **Appearance location**: Beast Den
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✨ Acknowledgments
Thanks to **TheAwkwardHeady** for the new animation!
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⚙️ Installation and use
**Installation steps**
- Find your game module folder (`D:` is your hard drive letter):
`D:\Steam\steamapps\common\DarkestDungeon\mods`
- Extract the zip file of this module into the `mods` folder mentioned above.
- Start the game. In the archive selection interface, click the blue module icon on the far right. In the list that pops up, check this mod to activate it.
**Installation Requirements**
- **Hard Requirement**: The **Area Enemies** mod must be installed to ensure that these new enemies spawn properly in your game.
**Recommended combination**
Recommended for use with all other area enemy mods as they are designed to work together. Of course, not using other mods will not cause the game to crash, but some encounters will have fewer enemy types.
- **Regional Acolyte**
- **Area Skeleton**
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.