Priestess class module
This mod adds the Priestess class to the game.
Screenshots 4 screenshots
About this mod Machine translation
This mod adds the Priestess class to the game.
Priestess Class Mod
✨ **Bringing a new support experience to "Darkest Dungeon"! ** ✨
🧙♀️ Career positioning
The Priestess is a **backline support profession** with a very unique skill set. She has no universal damage skills - each damage skill is context-specific, making her ability to provide effective damage in combat uncertain.
She is very fragile, with only 16 initial health points and a damage range of only 3-7 points. However, she possesses **high speed** and can use forced protection abilities similar to those of the Antiquarian.
⚔️ Detailed explanation of skills
1. Dispel the undead
- **Effect**: +100% damage
- **Target**: Only effective for **one unclean target** located at positions 1, 2, 3, and 4
- **Use position**: No. 4, 3
2. Exile the spirit body
- **Effect**: +100% damage
- **Target**: Only effective for **one strange target** located at positions 1, 2, 3, and 4
- **Use position**: No. 4, 3
💡 **Please note**: Her base damage range is the lowest in the game except for Antiquarian, and each of the above skills can only be used on 1/4 of the enemies. Even at full level, it only does 6-14 points of damage to a single target at level one.
3. Stardust
- **Effect**: -90% damage + applies **Powerful Stun** to a single target
- **Target**: **a target** located at positions 3 and 4
- **Use position**: No. 4, 3
4. Goddess Grace
- **Effect**: Single target healing (less than the Sister's healing amount), adds a **Healing Percent Buff** (similar to the Crossbowman) and a **Death Resistance Buff** to the target.
- **Target**: Any teammate at positions 1, 2, 3, and 4
5. Make a wish
- **Effect**: This skill is cool! It will apply a series of **probability-triggered buffs** to the target and team. As skill levels increase, the number of potential buffs increases.
- **Full level effect**:
- 50% chance to heal the team for 3 health points
- 40% probability to restore 5 points of pressure to the team
- 20% chance to heal the team
- 1% chance to apply an **extremely powerful damage buff**
- Each low-level version provides a modified (less effective) buff set.
6. Falling Star
- **Effect**: +50% damage, +crit chance. The base hit rate is 50, and the hit rate against marked targets is greatly improved.
- **Description**: Basically a meteorite she summons, which requires the target to be marked in order to hit reliably.
7. Defenders of the Faith
- **Effect**: Similar to the Antiquarian's "Protect Me" ability. Forces a target to guard, but instead of providing the Antiquarian's protection buff, it gives the target **extra hit chance against unclean creatures**.
- **Design Idea**: I wanted a buff specifically for unclean creatures, especially since it would synergize well with **Leper Swordsman**. Because I plan on making her a "religious" character in a faction mod, and want her to have synergy with other religious classes.
🏕️ Camp Skills
Her camp skills are a mix of skills from existing classes, primarily derived from the Crossbowman's healing and the Sister's buff/prayer skills.
---
**Are you ready to lead this priestess, full of faith and risk, into the darkness of the dungeon? ** 🕯️
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.