Paladin

by Caedwyn·v2.3·Updated 2026-02-27

This is a career mod based on the Retribution Cavalry from Wrath of the Lich King, and its appearance is based on the elite set from Cataclysm. The class is versatile in play and can be used in most roles through different accessories, including a unique tank positioning.

Screenshots 1 screenshots

About this mod Machine translation

This is a career mod based on the Retribution Cavalry from Wrath of the Lich King, and its appearance is based on the elite set from Cataclysm. The class is versatile in play and can be used in most roles through different accessories, including a unique tank positioning.

Paladin

🛡️ Career Introduction

A devout knight who supports allies and smites enemies with faith-based spells. He performs best in the front row (positions 1, 2), but his support spells can be cast from any position and can move forward by judging enemies. His basic attack will enhance other skills, making him more powerful in battle.

His support spells come at a cost. Enemies will notice the Paladin's altruistic behavior and will focus on him to stop it.

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🎨 Art credits

*Many thanks to **Lunaros** for drawing the comics and gear. Here are links to her work:

  • Many thanks to **Bluezald** for reworking the character animations. Here are links to his work:
  • Thanks to **byzsla** for the Polish translation.

🖼️ Paladin Comics

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⚔️ Combat Skills

  • **Passive - Avenging Wrath**: While in Virtue state, related skills gain damage and healing bonuses.
  • **Crusader Strike**: Used from position 1 or 2. Attack the 1st or 2nd enemy. Strengthen Holy Light and Holy Storm.
  • **Holy Light**: Use from any position. Heal any ally. The therapeutic effect is weak. Mark the paladin himself.
  • **Judgement**: Used from position 3 or 4. Attack any enemy. Base damage -35%. Strengthen Holy Light and Holy Storm. Pull the Paladin forward 2 spaces. Provides a small speed gain. Additional damage to stunned targets. The pulling effect can be removed through accessories.
  • **Holy Shield**: Use from any position. Protect any ally and mark them. Blocking effect. When attacked, some damage will be reflected back to the enemy.
  • **Holy Storm**: Used from position 1 or 2. Attack the 1st and 2nd enemies. Penetrates some (but not all) armor.
  • **Free Blessing**: Use from any location. Remove stun effects. Makes the target immune to stun/movement effects. Gain speed. Mark the paladin himself. Can be used once per round, limited to 3 times per battle.
  • **Hammer of Justice**: Use from position 1, 2 or 3. Attack the 1st or 2nd enemy. Causes dizziness. Mark the paladin himself. Limits the speed of targets being hit.

🏕️ Camp Skills

In addition to the regular camp skills, Paladins have:

  • **Eye for an Eye**: Paladins gain damage bonus when marked.
  • **Wish**: Paladins provide everyone with a chance to trigger the Virtue status.
  • **Revenge**: Paladins gain critical hit chance and accuracy bonuses.
  • **Cleaning**: The Paladin removes poison and disease effects from himself and another teammate.

💎 Accessories

  • **Seal of Blood**: The Paladin gains damage and critical strike bonuses when marked, but will lose some health, healing, and sacrifice some healing.
  • **Seal of Insight**: The Judgment skill no longer pulls the Paladin away. Melee damage is greatly reduced, but long-range damage is significantly increased. The healing buff is powerful.
  • **Seal of Command**: The Paladin gains a high chance of being stunned and causes additional damage to stunned enemies. Can be stacked with Seal of Justice.
  • **Melancholic Memories**: Paladins gain high virtue proc chance and stress resistance.
  • **(New in CoM) Seal of Justice**: The Paladin has a chance to stun the enemy with each attack. Also gains 60% damage reflection. Heal stress for allies through friendly actions.
  • **(New to CoM) Seal of Sanctuary**: The Paladin gains extremely high health and protection at the expense of damage and healing abilities. Protect your allies through friendly actions.
  • **(CC new) Seal of Vengeance**: At the cost of sacrificing part of the health and the healing effect of Holy Light, the Paladin gains a 7% critical hit and damage bonus every time it hits the enemy, lasting 9 rounds.
  • **(CC new) Wind of Forgiveness**: At the expense of sacrificing part of the health and the healing effect of …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Paladin (Audio Fix)
File size
13.7 MiB