Original audio GUID reference
All GUID references used to implement skill sounds. Originally made by dezimator1337.
Screenshots 1 screenshots
About this mod Machine translation
All GUID references used to implement skill sounds. Originally made by dezimator1337.
Original audio GUID reference
🎵 ** Provides a vital GUID reference list for your skill mod audio! **
I found these GUID references from dezimator1337 a long time ago and I think this information is crucial for making audio mods for your skills. It is strongly recommended to use Ctrl+F to search.
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🌊Ambient sound effects
- `{b2191b3f-2453-4d7c-a027-8babfb1c93e1}` event:/ambience/dungeon/cove
- `{34fba60b-d6ba-46e7-9950-6d43e2537353}` event:/ambience/dungeon/crypts
- `{46267cc0-5c95-4569-a8c6-dbf4a325429c}` event:/ambience/dungeon/town
- `{25643d20-78d1-4e92-a8d7-4aaae4816571}` event:/ambience/dungeon/warrens
- `{6f5a356f-246c-4275-9584-eef0aa71f361}` event:/ambience/dungeon/weald
*...and more ambient sounds!
🔥 Camp Skills
- `{d87739db-a2ac-46d4-950b-71c694a5ab68}` event:/camp/skill/abandon_hope
- `{6841ab9a-f49e-46fd-9c30-b932c31d1300}` event:/camp/skill/anger_management
- `{e232efb2-7ff6-4d9c-ae66-a1704f6a7ece}` event:/camp/skill/bandits_sense
- `{c6faf789-84e8-456a-8ba6-424210709803}` event:/camp/skill/battle_trance
- `{b12fa13a-684a-4d4e-878b-c2c589d9e7c5}` event:/camp/skill/bless
*...and all camp skill sound effects!
⚔️ Ally Skills (All Heroes)
Contains all hero skill sound effects, such as:
- **Crusader**: `{531fd9f9-a932-4fdc-a85c-c663c437d207}` event:/char/ally/crusader_battle_heal
- **Plague Doctor**: `{d8ee2e04-724f-4500-8908-5d57cf92bc43}` event:/char/ally/plague_doctor_battlefield_medicine
- **Grave Robber**: `{71e9d39c-3222-442b-ac32-4a354a02d354}` event:/char/ally/grave_robber_flashing_daggers
- **Evil**: `{8c9796d7-0206-44d9-b41a-1c021ddb9dfa}` event:/char/ally/abomination_rage_beast
*...and a complete list of skills for all other heroes!
👹 Enemy skills
Contains sound effects for all enemies in the game, such as:
- **Collector**: `{12deef2d-8cff-44f7-9d1b-e9d1fc7af464}` event:/char/enemy/collector_battle_head_chomp
- **Witch**: `{9af580d3-41fd-4005-916a-e4df89d82f44}` event:/char/enemy/hag_hag_grab
- **Swine Prince**: `{643d0ae2-ca8f-4d15-a712-34c22c05ee41}` event:/char/enemy/swine_prince_obliterate_blind
*...and all other enemies and bosses!
🎮 Universal sound effects
- **Combat Event**: `{35a648fc-794e-4885-ac55-92b90d2515e2}` event:/general/char/crit_enemy
- **Status effect**: `{679ee992-fd7d-4720-95a9-4349bff97c98}` event:/general/status/bleed_dot
- **Map interaction**: `{63667e8f-2f73-4544-ae82-9b3a7436bb97}` event:/general/map/door_open_cove
- **UI Sound Effect**: `{5e9464d6-f77a-47e7-ab6c-89d0dec08094}` event:/ui/shared/button_click
🎵 Music
- `{d9620980-2e9f-4d9d-b162-b60318b9d58c}` event:/music/mus_battle_cove_hallway
- `{a47caab3-5103-46a1-a66d-2da859ba2ff8}` event:/music/mus_battle_crypts_hallway
- `{4da28534-6f3f-4b62-998f-9bd5ae72aea3}` event:/music/mus_camp
- `{e2af58dd-0307-428d-8e5b-f1991e7fba1a}` event:/music/mus_town
📦 Props and Rare Objects
- **Odd object interaction**: `{5941840a-f5df-4fb7-93ea-566f25005c8f}` event:/props/curios/alchemy_table
- **Obstacles**: `{46f49b57-7988-4508-8a5b-fae48cac9e38}` event:/props/obstacles/rubble
- **Trap**: `{b42f39a4-47d5-4e1d-822e-777b5da25ccb}` event:/props/traps/blade_wheel
🏘️ Town sound effects
- **Building Upgrade**: `{041a891d-f168-43ac-a3a8-5a149c4709e5}` event:/town/building_upgrade
- **Activity interaction**: `{dcbba0ec-6574-452d-b20b-84a7e50ef064}` event:/town/abbey_flagellation
- **Enter building**: `{d46f20dc-14ca-463a-9837-9cfaa91f4e9b}` event:/town/enter_abbey
🎙️ Voice (VO)
- **Virtue Voice**: `{431a1126-1ad4-4f81-8c75-bdde95330548}` event:/vo/good/virtue_focused
- **Negative status voice**: `{f25ceb28-79dd-4cbd-94b9-728ae687214a}` event:/vo/bad/afflicted_01
- **Town event voice**: `{4b5511ed-13ac-4a96-bd78-ef8e9c1a1d5f}` event:/vo/town/backstory_01
🎛️ Audio Buses and Mixing
- `{8133f331-c0ca-4d71-8c83-3b36037c4d96}` bus:/
- `{493ad441-79fb-4342-a88c-2c535b78114d}` vca:/music
- `{5be04aa0-687a-4 …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.