Advanced Dark
This is not the ordinary darkness you encounter every day, this is... advanced darkness. Added a 4th mode to the game: Advanced Dark.
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About this mod Machine translation
This is not the ordinary darkness you encounter every day, this is... advanced darkness. Added a 4th mode to the game: Advanced Dark.
advanceddark
✨ **This is not ordinary darkness, this is... advanced darkness! ** This mod adds a new game mode to "Darkest Dungeon", with comprehensive adjustments to heroes, monsters, skills, loot, buildings, upgrades and core gameplay, bringing a more challenging and fresh experience!
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🎮 **Installation Guide**
- Unzip the file, copy and paste it into your Darkest Dungeon game folder.
- Enter the `localization` folder and run `localization.bat` (Windows batch file), the module text will take effect.
- Launch the game, **Create a new save**, and select **Advanced Dark** mode.
💡 **IMPORTANT NOTE**: This mod will not affect other game modes or your existing saves. To experience all changes, you must create a new game and select Advanced Dark mode.
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🌟 **Core Changes Overview**
**Campaign Settings**
- **Ancient Road**: You will directly face "supernatural horror".
- **Never Repeat Mistakes**: This option is off by default.
**General System**
- **Upgrade faster**: The experience points required to upgrade the hero are reduced. Determination level threshold adjusted to: 2/6/12/20/30/42 (original version: 2/8/14/24/36/48).
- **Armor Protection**: Skills that damage armor will produce a "protect damage" effect. Monsters last the entire combat round, heroes last the entire mission.
- **Stun Mechanism**: The stunned target has -100 dodge within 1 round, *almost impossible to dodge*.
- **Wandering Merchant Carriage**: Unlock 4 slots initially.
- **Loot and Stacking**: Loot value and stacking caps have been adjusted.
- **Rare Item Reward**: The brighter the torch, the greater the chance of getting extra loot from the Rare Item.
- **Camp Skills**: Hero-exclusive camp skills cost twice as much as standard skills.
- **Supply prices and sorting**:
- Supplies - 75
- Torch - 75
- Dog Food – 75
- Antidote - 150
- Bandages - 150
- Holy Water - 225
- Herbs - 225
- Skeleton Key - 300
- Shovel - 300
- **Firewood - 750**: Must be purchased now.
**Monster Adjustment**
- **Skill Changes**: Some monster skills have been modified.
- **Pressure Attack**: Single-target pressure attacks may now knock back the target by 1 square; group pressure attacks may disrupt the team's formation.
- **Slashing Attack**: May cause bleeding.
- **Knockback and Disruption**: Some attacks may now have the effect of knocking back 1 square or disrupting the formation.
- **Monster Protection**: Armor rescaled based on its appearance.
**Hero comprehensive reform**
- **Armor Protection**: All heroes now have a base protection value based on armor.
- **Initial Items**: All heroes start with specific items.
- **Differentiated upgrade costs**: Different professions have different costs for upgrading weapons and armor. For example, Graverobbers are cheaper than Crusaders, making certain classes more cost-effective to recruit and use.
- **Skill Utility Improvement**: Specific skills become *more useful*.
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🛡️ **Hero detailed changes**
The following are key adjustments to some heroes (all heroes have been changed):
**Crusader**
- **Protection**: 5%-25%
- **Initial Item**: Holy Water
- **Upgrade Cost**: High ($$$$$)
- **New skill**: Counterattack
- **Skill Adjustment**:
- Punishment: weak protection damage, advance 1 space.
- Holy Spear: Strong protective damage, advance 3 spaces.
- Barrier of Faith: Protection +11-15%, mark yourself.
- Fanatic Charge: Special attack on humanoids.
**Leper Swordsman**
- **Protection**: 5%-25%
- **Initial Item**: Bandage
- **Upgrade Cost**: High ($$$$$)
- **New skill**: Counterattack
- **Skill Adjustment**:
- Slash: Critical hit rate increased.
- Sweep: Advance 2 spaces, critical hit rate increases.
- Purify: Add mark target and stun effect.
- Deterrence: Comes with knockback, mark yourself and activate counterattack.
**Occult Scholar**
- **Protect …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.