ZKV_Takedowns

by Kvalyr·v2.1.0-Beta·Updated 2025-09-24

Use a melee weapon finishing move as a stealth kill - the finishing move can be performed without grappling first (the grapple or finishing move is launched directly from stealth)

Screenshots 1 screenshots

About this mod Machine translation

Use a melee weapon finishing move as a stealth kill - the finishing move can be performed without grappling first (the grapple or finishing move is launched directly from stealth)

Stealth finisher (ZKV_Takedowns)

🎮 **Author: Kvalyr** | 🕹️ **Support Cyberpunk 2077 v2.0+**

🎥 Demonstration video

Click to watch YouTube demo video

---

✨ New features

🥷 Stealth termination system

  • **Melee weapon finishing moves as stealth kills** - You can now perform cool stealth finishing moves with a variety of melee weapons
  • **Direct finish without grappling** - Launch the finishing move directly from stealth state, or grapple first and then execute, you can choose from two methods

---

⚙️ Configuration requirements

  • **No configuration required** - Install and use, simple and convenient!

---

⚠️ Known issues

Animation direction problem

  • **Animations in the front and rear directions may be incorrect** - When killing from behind, the front-facing ending animation will sometimes be played.
  • *This is a limitation of the animations available in the game and cannot be fixed at the moment*

Blunt instrument test

  • **Non-lethal weapons have not been fully tested** - The terminal effects of blunt and other non-lethal weapons require further validation
  • *If you are pursuing a non-fatal kill, it is recommended to use strangulation directly*

---

🛠️ System requirements

Game version

  • **Cyberpunk 2077 v2.31+** Required
  • Versions v2.0 to v2.2 may be compatible, but **no technical support** is provided**
  • As long as CET, redscript and red4ext are updated in time, the new version of the game will basically not affect the operation of the module.

Essential Modules

  • **Cyber ​​Engine Tweaks** (latest version)
  • **redscript** (latest version)
  • **red4ext** (latest version)

💡 *If you are playing the old version (before 2.0) of the game, please use the old version of the mod*

---

📥 Installation Guide

Manual installation

  • Download the module compressed package
  • Extract the bin and r6 folders to the Cyberpunk 2077 home directory
  • Simply drag and drop to complete the installation.

Notes

  • **Vortex installation is not supported** - The author does not use Vortex and cannot provide relevant technical support.
  • Manual installation ensures optimal compatibility

---

🔧 Compatibility and technical details

Modified script method

**Replacement method:**

  • ScriptedPuppetPS.DetermineInteractionState()

**Hooking method:**

  • LocomotionTakedownEvents.SelectSyncedAnimationAndExecuteAction()
  • TakedownUtils.TakedownActionNameToEnum()
  • TakedownExecuteTakedownEvents.OnEnter()

⚠️ **Compatibility Warning:** Any mod that modifies the above functions/files may conflict with this mod

---

🙏 Acknowledgments

Special thanks to the development teams at **Cyber ​​Engine Tweaks** and **redscript**, without whose tools this mod wouldn't be possible!

---

🎯 **Experience smoother stealth combat, making every assassination feel cinematic! **

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
ZKV_StealthFinishers_v2.1.0 - Beta
File size
18.4 KiB