Status system (level system overhaul)

by jack·v1.1.8·Updated 2025-09-24

Introducing status attributes for all weapons, fixing loot and crafting material economy systems

Screenshots 4 screenshots

About this mod Machine translation

Introducing status attributes for all weapons, fixing loot and crafting material economy systems

Weapon Conditioning

🎮 **Weapon status system overhaul - Make the weapons in Night City more realistic! **

✨ Core Functions

🔧 New status attribute

Added status bar system for all equippable weapons! Using a weapon or being affected by an explosion will reduce the status value. The craziest thing is - when the status bar is depleted, the level of non-cyber prosthetic weapons also decreases!

💥 Status-related damage penalty (can be switched on or off)

As the weapon's condition deteriorates, damage output linearly decreases to the level of the previous quality level. Don't want this? Then take good care of your weapons!

🚫 Jam system penalty (customizable)

If you continue not to repair it, the weapon will start to jam slightly to remind you that the status is too low. What's even more exciting is that the weapon may also give you additional "feedback" (damage effect) to remind you that it's time for repairs!

🔧 Weapon maintenance (customizable)

Weapons need to be repaired before being upgraded to the next level. The material requirements required for maintenance have been reduced to account for the increased difficulty in obtaining them.

🎁 Loot system overhaul (customizable)

With the new weapon status system, it no longer makes sense to see regular enemies dropping awesome weapons. Now, the rarer the enemy, the better the level of the weapon dropped - common quality weapons finally live up to their name!

🤖Skypi special treatment

As the next generation of smart weapons, Scappi slowly restores its status and automatically gradually upgrades to the best ranged weapon in your backpack! Putting it in your backpack for a few hours will restore the status bar, and at least you won't have to listen to it nagging you.

⚡ Cyber ​​prosthesis (customizable)

If you think you have enough skills to repair prosthetic limbs, you need to use it with the RipperDeck module.

🔄 Cyber ​​equipment upgrade (customizable)

Material economy may be difficult under the new loot system, so we have also reduced the upgrade costs of other cyber equipment.

🛠️ Configuration and Compatibility

All adjustable options are in the config.reds file with a short description. Or directly use the Mod Settings module to configure.

**Compatible Mod List:**

  • Economy of 2077 - Perfectly compatible
  • Enemies of Night City - Partially compatible, it is recommended to adjust the loot level settings of rare enemies
  • Enhanced Craft - normal operation
  • RipperDeck - integrated support for cyber prosthetic self-maintenance function

🌍 Multi-language support

  • English
  • Japanese
  • Traditional Chinese
  • Simplified Chinese
  • Polish
  • Portuguese

💡 **Usage Suggestions:** This module makes the weapon system more realistic. It is recommended to use it with the economic balance module to get a more complete game experience!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Weapon Conditioning
File size
65.8 KiB