Non-original gun balance

by JonnesTT·v1.7·Updated 2025-09-24

Gamification balance adjustments for "Cyberpunk 2077" weapons

Screenshots 1 screenshots

About this mod Machine translation

Gamification balance adjustments for "Cyberpunk 2077" weapons

Non-original gun balance

🎯 **Let every weapon have a meaning! **

Overview

Many weapons in "Cyberpunk 2077" are overshadowed by other weapons due to simple numerical issues. This mod aims to solve this problem by rebalancing the weapon system so that each weapon has a unique positioning and usage scenario.

Main changes and highlights ✨

**Sniper Rifle** 🔫

  • Large-caliber weapons can kill enemies instantly without critical hits
  • Retains the slower rate of fire and emphasizes the power of a single shot
  • Precision rifles now rely more on critical hits and are suitable for mid-range precision strikes

**Light Machine Gun and Heavy Machine Gun** 💥

  • Light machine guns can now be equipped with rifle scopes
  • The heavy machine gun was changed to a more powerful "burst" weapon with limited ammunition

-Ammo amount reduced from 200 to 50, but DPS increased significantly

**Pistol Series** 🔫

  • Liberty changed to three-shot weapon
  • Nue reduces headshot damage bonus but increases DPS
  • Overture can now equip a muzzle brake

**Shotgun Optimization** 🎯

  • Nova now fires 6 pellets, more like a real shotgun
  • Tactician range is greatly increased and dispersion is reduced
  • Carnage damage increased but reload speed slower

**Featured weapon adjustment** ⚡

  • Kolac can now fire fully automatically, and headshot damage has been greatly increased
  • All precision rifle headshot multipliers increased
  • The sniper rifle has been changed to a heavy weapon positioning, which reduces the headshot multiplier but increases the basic damage.

Silencer system improvements 🎭

  • All silencers now provide 0.5 seconds "stealth" hit time
  • Even if you are discovered by the enemy, you can still enjoy the stealth bonus for a short period of time
  • Provide a better stealth experience for weapons such as SMG and AR

Enhancement of weapon characteristics 🎮

Each weapon has been carefully tuned to emphasize its unique personality:

  • **Kyubi Series** - Improved stealth ability, increased headshot damage
  • **Ajax Series** - Properly weakened to balance the usage rate of other weapons
  • **Omaha** - Enhanced its "anti-Jedi gun" feature, making it difficult to dodge
  • **Chao** - As a salvo gun, increase the burst speed and magazine capacity

Compatibility Note 🔧

  • Supports most mod weapons based on original weapons
  • Does not affect completely independently produced weapon modules
  • Provide corresponding balance adjustments for weapon variants

Game experience suggestions 🚀

For the best experience, it is recommended to pair with:

  • Weapon damage scaling rebalance mod
  • Smart weapon improvement module
  • Enemy AI overhaul module

💡 **Balance is a contract with the player** - If you are not happy with any weapon adjustments, please be sure to provide feedback! This mod will be continuously updated to ensure that every weapon can find its place in Night City.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
NotSoVanilla Muzzle Rebalance
File size
3.5 KiB
SHA-256
055f43619f58cf89dec801fc5932e262e5a9f95ed47aa2738b80b7e2a52ece11
Stored at
2026-10-08 12:11