Cyber Engine Tweaks
Enable and disable Cyber Engine Tweaks based mods in the game
Screenshots 2 screenshots
About this mod Machine translation
Enable and disable Cyber Engine Tweaks based mods in the game
[![github][github-badge]][github-link] [![build][build-badge]][build-link]![license][license-badge] [![release][release-badge]][release-link] [![-badge]][-link] [![-badge]][-link]
Now supports Chinese, you need to change the default font of the console to Chinese font
Click button! Select language.
Function
- Enable or disable Cyber Engine Tweaks-based mods in the game
- Unused mods can be closed in the game with one click
- Script mods using the `dofile()` command can be run directly from the mod manager
Install
- First install the latest version of Cyber Engine Tweaks
- Next install the latest version of Red4EXT
- After unzipping, put the `bin` folder into the main path of the game installation
- After installation the directory should look like this
Cyberpunk 2077
└── bin
└── x64
└── plugins
├── cet_mod_manager.asi
└── cyber_engine_tweaks.asi
How to use
- Press the bound hotkey in the game to open the Mod management interface
- Click the `Scan` button to scan the installed mods (if your game is in full-screen mode, it will pop up on the desktop, and then switch back to the game. If you change the game to a full-screen borderless window, it will not pop up on the desktop)
- Uncheck unnecessary mods
- Click the `Reload All Mods` button on the console to reload Cyber Engine Tweaks
- Press the bound hotkey in the game to open the script Mod running interface
- To run a script mod from the mod manager, put the script file directly into the `dofiles` folder in the `cet_mod_manager` folder (click the `Dofile folder` button in the mod manager to open it directly).
- Click the `Dofile Mods` button in the upper left corner to enter the list of script mods.
- Click the `Run` button in front of the mod to run it directly.
- It comes with several sample scripts, just delete them if you don’t need them.
uninstall
- Re-enable all mods first
- Delete `cet_mod_manager.asi` in `/bin/x64/plugins/`
Currently supported languages
- English
- Simplified Chinese (Translator: Ming)
- Traditional Chinese (Translator: Ming)
- Japanese (Translator: Ming)
- German (translator: keanuWheeze)
- Russian (translator: vanja-san)
- Turkish (translator: sebepne)
- Romanian (Translator: Maddmaniak)
- Portuguese (Brazil) (translator: mathfelin)
- French (translator: ReActif)
Github
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Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.