cet vehicle storage-add some basic hotkey functions
cet vehicle storage
Screenshots 8 screenshots
About this mod Machine translation
cet vehicle storage
Tip: You can directly unzip it in the game directory, and you must have CET.
All vehicles can be stored in the warehouse with one click, and more than 600 vehicles have been tested.
CET has added many functions, and those who are interested can try it.
+ Sit anywhere + Lean anywhere
Integrate a bunch of vehicle codes from existing MODs.
Now you can use cet to directly put many tasks or NPC vehicles into the warehouse.
Including, for example, Panan's, Judy's, Li De's, Lark's cars, etc. can be directly accessed and stored using codes.
The function is simple, so you only need CET.
Many mods in the new version have to wait for updates, and many cars may not be available. It will be much more comfortable to have these things.
warn:
- Use AAM to scan the car name, and then extract the car you like in the database.
- Fill in the corresponding vehicle code in the following format.
- You can use ctrl+f to find the corresponding vehicle.
- Warning: The Magic Lizard can be stored in the warehouse, but it will crash when called from the vehicle list. In actual testing, three vehicles did so.
This is the blank format:
Game.GetVehicleSystem():EnablePlayerVehicle('Enter the code below', true, false)
For example, Xiao Song is also a lark car, so use:
Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.v_standard25_villefort_columbus_songbird', true, false)Text = "New vehicle has been obtained"; Game.GetPlayer():SetWarningMessage(Text, "Money")
Or Li De’s car, just use:
Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.v_standard25_thorton_merrimac_reed', true, false)Text = "New vehicle has been obtained"; Game.GetPlayer():SetWarningMessage(Text, "Money")
Some of my favorite vehicles:
The black version of Vado, also known as Playboy, is very handsome and has a convertible top:
Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.v_sport2_villefort_alvarado_cabrio', true, false)Text = "New vehicle has been obtained"; Game.GetPlayer():SetWarningMessage(Text, "Money")
Convertible version of Mizutani Hayabusa (this is very strange, if you want to draw the color you like, you have to load the file into the database multiple times):
Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.v_sport2_mizutani_shion_targa', true, false)Text = "New vehicle has been obtained"; Game.GetPlayer():SetWarningMessage(Text, "Money")
NCPD motorcycle:
Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.v_sportbike3_brennan_apollo_police', true, false)Text = "New vehicle has been obtained"; Game.GetPlayer():SetWarningMessage(Text, "Money")
Apollo Patrol Motorcycle of Ghost Dog in Dog Town:
Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.v_sportbike3_brennan_apollo_basic_01_prevention', true, false)Text = "New vehicle has been obtained"; Game.GetPlayer():SetWarningMessage(Text, "Money")
Five boxes of Apollo Cicada:
Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.q114_brennan_apollo_nomad', true, false)Text = "New vehicle has been obtained"; Game.GetPlayer():SetWarningMessage(Text, "Money")
Apollo "Thunder" with a pointed nose on the street car:
Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.mq301_scav_delivery_bike_brennan_apollo', true, false)Text = "New vehicle has been obtained"; Game.GetPlayer():SetWarningMessage(Text, "Money")
Black Kusanagi Blade CT-3X
Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.e319_yaiba_kusanagi', true, false)Text = "New vehicle has been obtained"; Game.GetPlayer():SetWarningMessage(Text, "Money")
Nazarei Racing Motorcycle:
Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.v_sportbike2_arch_sport', true, false)Text = "New vehicle has been obtained"; Game.GetPlayer():SetWarningMessage(Text, "Money")
Nazaré trained by Jack:
Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.v_sportbike2_arch_jackie_tuned_player', true, false)Text = "New vehicle has been obtained"; Game.GetPlayer():SetWarningMessage(Text, "Money")
Scorpion's Gecko:
Game.GetVehicleSystem():EnablePlayerVeh …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.