CotLSpineLoader

v1.1.1·Updated 2026-07-17

Also known as [CultTweaker]! This mod allows you to add custom stuff yourself, such as custom player skins, items, structures and more!

Screenshots 5 screenshots

About this mod Author’s original text

Links

  • Read more about my mods at my Website
  • Join the discord server for support, feedback, suggestions and general modding talk: modding discord
  • If you like the mod, consider donating here! Thank you for checking out the mod!

Cult Tweaker + Spine Loader

Features:

  • Fleece Transmog for all player skins (Including Custom Player Skins)
  • Custom Player Spines [Multi Skin Select]
  • Full Follower Customization + Custom Follower Forms
  • Override Existing Structure Designs
  • Custom Dungeons [Experimental!]
  • Custom Data Loader - create your own custom stuff!
  • Custom Items
  • Custom Food [WIP]
  • Custom Structure
  • Custom Tarot Cards
  • More to be supported soon

Custom Dungeons [Experimental]

Supports creating custom dungeon runs. This is an experimental feature that will be improved over time.

Currently, you can only code a custom dungeon, JSON is not supported yet.

You can specify the number of rooms and type of enemies to spawn in the dungeon, you can also specify what happens when the dungeon level completes. (once you reach the end room door, the dungeon completes. You can continue a new dungeon level, go back to base, etc..)

Fleece Transmog for all player skins

By pressing F7 (player 1), or F8 (player 2), you can swap between all possible visual fleeces on each of the player skins (lamb, goat, snake, owl) on the fly! You can swap visual fleeces anytime, anywhere. Press F9 to toggle on or off fleece cycling.

Custom Player Spine

Add your own Player Spine into the game! Completely change the look of your lamb!

Override Existing Structure

Change the looks of any Structure! (right side is changed)

Full Follower Customization

Fully control each follower's looks and outfits! You can change their Color (R,G,B,A) and what they wear (outfit, hat, necklace). This will override whatever job outfit they have and always wear the custom look instead. You must toggle "Enable Customization" for Follower Costume Override to work as well. For Custom Follower Forms, it can only be selected during indoctrination.

Custom Follower Forms

Create your own Follower Forms with variant support! Customize your Follower limitlessly!

Custom Data Loader

You can now create your own stuff to be added into the game without code!

Currently supports Custom Items, Food, Structures, Tarot Cards.

You may use the templates provided for creation of custom data. The templates are in JSON format and is easy to follow.

Templates include

  • Follower Forms
  • Player Template Skin
  • Custom Data Support

Custom Player Spines

After installing this plugin correctly, you should be able to navigate to `Bepinex > plugins > CultTweaker > PlayerSkins` folder and setup your custom spine skins there.

Exporting a usable Spine Skin

  • Ensure that you have exported the Spine Skin via `3.8.99 Spine`
  • Export as a JSON file.
  • Output: `Nonessential data: TRUE, Animation cleanup: TRUE, Warnings: TRUE`
  • Texture atlas: `Pack TRUE` with default Pack Settings
  • If any warnings occur, it may be best to fix them, or the skin may not load into game.

Setting up the Player Spine Skin for Custom Spine Loader

  • In the `PlayerSkins` folder, create a new folder for each individual spine that you want to load into game
  • The folder should be named as your skin name, for this example, we will use `DEBUGSKIN` as the skin name
  • In the folder `PlayerSkins/DEBUGSKIN` add the following files
  • A.json file that is your exported Spine Skeleton
  • An.atlas file that is your exported Spine Atlas
  • Any amount of.png files that are packed together with it
  • A config.json file which specifies settings, more info below.

A Complete Skin folder would look something like this

| CultTweaker.dll

| PlayerSkins

| DEBUGSKIN

| player-main.json

| player-main.png

| player-main.atlas

| config.json

Config File For Spine Skins

Each Spine Skin folder must have a config.json file in it. The following is how you should create the file:

{

"fleeceCyclingOnly": true,

"defaultSkin": "Custo

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

xhayper-COTL_API

File & checksum

Filename
CotLSpineLoader-1.1.1.zip
File size
220.3 KiB