BreedWithFollowers
Let the Lamb (or the Goat in co-op) breed with a follower through the Mating Tent: pick yourself in the tent menu, always accepted, follower carries the egg.
About this mod Author’s original text
Breed With Followers
A Cult of the Lamb mod that lets the Lamb breed with a follower through the Mating Tent, using the game's own mating flow.
The Lamb shows up in the tent's normal follower picker. Pick the Lamb and a follower, and the rest plays out like a regular follower pairing:
- The follower considers the Lamb's offer, accepts, and they kiss.
- Both walk into the tent.
- You pick the egg's traits on the vanilla trait screen: the follower's traits plus two random ones.
- The follower comes out carrying the egg, naked as in vanilla, and plants it. The Lamb comes out as they went in.
- Only the follower ends up exhausted.
The egg goes to the Hatchery like any other, and hatches into a normal child that takes after the follower.
Details
- The Lamb always shows 100% and the mating always succeeds (your followers love you).
- The follower is always the parent. The child inherits the follower's look.
- The Lamb appears at the top of the picker (shown as level 10, age 25) wearing your current fleece.
- Costs 1 Sin, same as normal mating.
- With the Lamb as a partner, the tent opens with just one available follower.
- Follower + follower mating is untouched and still uses the game's own code.
Requirements
- Cult of the Lamb with the Sins of the Flesh update (v1.3.0, Mating Tent) or later.
- BepInExPack_CultOfTheLamb 5.4.2101.
- Does not need COTL_API.
Install
r2modman Mod Manager: install BreedWithFollowers.
Manual: install BepInExPack_CultOfTheLamb, then put BreedWithFollowers.dll in BepInEx/plugins.
To uninstall, remove the DLL. Nothing is written to your save by the mod itself. Eggs and children it creates are ordinary game eggs and followers.
Troubleshooting
The BepInEx log is BepInEx/LogOutput.log. Look for Breed With Followers 2.0.0 loaded. If a patch fails to apply (for example after a game update), it logs Patch class... failed and the rest of the mod keeps working.
Compatibility
- Windows. The game is the same on every store.
- Only the Lamb is added to the picker. Breeding with the Goat (co-op) is not supported.
- Mods that change the Mating Tent's menu or the follower picker may conflict.
Building from source
Requires the.NET SDK. Point the project at your game and your BepInEx profile:
dotnet build -c Release -p:GameDir="C:\Path\To\Cult of the Lamb" -p:ProfileDir="C:\Path\To\BepInEx\profile"
The project references the game's Assembly-CSharp.dll, the Unity assemblies and BepInEx/Harmony from those folders. None of them are included in this repository. A prebuilt BreedWithFollowers.dll is in dist.
Credits
- BepInEx and HarmonyX.
- Written with reference to the game's own Mating Tent, Hatchery and follower-interaction code, so the Lamb's scene reuses vanilla animations and logic.
Cult of the Lamb is by Massive Monster. This is an unofficial fan mod, not affiliated with or endorsed by them, and it contains no game files.
License
MIT
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: