Red Dragon
Add a series of peripherals related to Chinese culture
About this mod Machine translation
Add a series of peripherals related to Chinese culture
0.0552:
The Academy building settings have been modified. Temple real estate is now no longer required.
Rebuilding the Western Region Protectorate requires an imperial title.
Adapt to new version changes and genome revisions.
Fixed an issue where the reason for invading tribes could not be used.
Religious relations with Taoism in the East have been adjusted, and the diplomatic environment of Taoist countries has now deteriorated.
0.0551:
Support version 1.12.
Tubo bug fixed.
The Han cultural territory was named county, prefecture, prefecture, country (dao), and empire (Zhongshu province) by level.
The titles of governors in feudal areas are named according to their levels: male (jun), uncle, duke, king, and emperor.
The titles of republican officials are: county magistrate, prefect, governor, governor, pacifier, and prime minister.
The title of the Guiyi Army has a special naming group. The country name is locked to the army, and the ruler's title is locked to the military governor, which can be overridden by higher-level titles.
Han culture costumes have been adjusted to make them more diverse.
The descendants of the Persian kings can now be retrieved from Middle Earth.
0.0525:
The balance of exclusive buildings has been adjusted, city buildings have been adjusted to have fixed bonuses instead of percentages, and temple buildings have been adjusted to principality capital buildings.
The standing army is adjusted. The initial size of the Shenwu Army is increased to 100, which can restrain skirmishers and archers. The maintenance cost is increased by 2.5 times. The initial size of the Longwu Army is increased to 150. It integrates cavalry, archery and charge, and can restrain skirmishers and spearmen. The maintenance cost is increased by 2 times. The number of heavy infantry is adjusted to 150, and the maintenance cost remains unchanged.
According to feedback, the decision to develop Gansu is too strong. It will no longer increase the development degree and provide building holes. Castle real estate will no longer be upgraded to 2. City real estate and church real estate will still be upgraded to 2, but special buildings will not be provided. Now the strength of the Three Han Dynasties in the Western Regions can basically protect themselves, but their income and levies have been greatly reduced.
Overall strength reduced.
0.0523:
City and church buildings are now universal buildings and can be constructed with the Han Culture Treasurer.
Optimized some corrections and reduced computing requirements.
0.052 Minor updates:
Castles, cities, and churches now have their own exclusive buildings, Zhechong Mansion, Fortress City, and Official School.
The new universal feudal contract can obtain 1 knight cap from each duke, 1 legion cap, legion size cap or 1 direct jurisdiction cap from each king. Available for all cultures, available for ai. Large countries can effectively deal with the sea of knights from small countries.
The educational reform event was expanded to level 3 of leadership, marriage law, and educational property rights.
Reform events and decisions have been reduced in restrictions and can now be converted to any religion that the Protector adheres to.
AI now performs history learning more frequently.
0.05: Big update
Han culture update:
The defense capabilities of Zhechong Mansion have been strengthened.
Western Region Protectorate Update:
The Western Region Protectorate has a new flag, and old saves may not be changed. New villages need to delete the game's shadercache in the My Documents directory.
The new tags, Western China and its flag, and imperial titles are temporarily unavailable.
The Western Region Protectorate has new map colors.
Taoist Update:
All Taoist beliefs are fixed as leaderless, and can be changed to spiritual through resolution, and Celestial Masters can be activated.
New Taoist optional creed, allowing municipalities or churches to be di …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.