Re-create the student branch

by 「PAさん」·v1.0.0·Updated 2026-06-20

重新创建学员分支

About this mod Machine translation

What does this mod basically do?

Another approach consists in creating collateral branches, or dynastic families, by changing the decision itself.

Any ideas?

It must be dealt with immediately! What, you say? A steady stream of new (probably) inconsequential dynasty families! So, hear me out: I've changed the rules of this decision. Want to try it?

Any inspiration?

More game rules provided by Neutrino

Cadet Branch Hard Limiter by беккит

Are there any documents worth mentioning?

——\Game\Common\Decisions\00_dynasty_decisions.txt

What exactly does this do?

"Create Officer Branch" decision

Almost every ruler is now eligible to create a branch.

The interval between AI checks for availability has changed:

Baronial rulers are now checked every ten years. Previously it was <none>.

County rulers are now inspected every 5 years. That was 6 months ago.

Duchy level rulers are now inspected every 4 years. That was 6 months ago.

Kingdom-level rulers are now inspected every three years. That was 6 months ago.

Imperial rulers are now inspected every two years. That was 6 months ago.

The rulers of the Hegemony now check in every year. That was 6 months ago.

The requirements from the original code that still apply are:

You are already an adult.

You are in a patrilineal or matrilineal marriage.

You must have at least one living child.

Your government allows: Creation of collateral branches.

You are not third or more recent in the line of succession to the title of patriarch of your family.

You cannot be a direct descendant of a vassal or below.

Additional requirements now vary by government type:

For executive government:

Your reputation level is Distinguished (2) or above.

Your piety level is Loyalty (2) or above.

Your influence level is Control (3) or above.

Your legality level is greater than or equal to 3. (if any)

Costs will be added and dynamically changed.

The price of Prestige has been reduced specifically for this type.

For feudal and clan governments:

You are the supreme lord/you are an independent ruler.

Your reputation level is Brilliant (3) or above.

Your piety level is Loyalty (2) or above.

Your legality level is greater than or equal to 4.

Costs will be added and dynamically changed.

For all other governments:

You are the supreme lord/you are an independent ruler.

Your reputation level is "Excellent" (4) or above.

Your piety level is Loyalty (2) or above.

Your legality level is greater than or equal to 4.

Costs will be added and dynamically changed.

Any final thoughts?

No, just bang.

Are there any other mods?

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Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
3719855635_Re_Create Cadet Branch.zip
File size
408.8 KiB