More buildings in the principality’s capital
更多公国首都建筑
About this mod Machine translation
Author's original description:
This mod supports Chinese and English (English is machine translation)
This mod provides more buildable buildings for the principality capital. They are roughly divided into two categories: early principality buildings and principality miracle buildings.
The early principality buildings can be built during the tribal period, but they can generally only be upgraded to level 2, playing a transitional role in the early and middle stages of the game. Includes the following buildings:
Altar of Ancestral Spirits (requires ancestor worship doctrine);
town centers (requiring tribal period technological urban planning);
oracle;
Monarch's Treasury (can be upgraded to a miracle building later);
Family Council (requires equal inheritance of tribal period technology)
Miracle buildings in the Principality generally require high-medieval technology, which can be upgraded to level 8, which costs a lot of money, but the cost-effectiveness is still open to question (after all, wonders harm the country). Includes the following buildings:
New Tower of Babel (requires High Medieval Technology Windmill Mill);
Trade Center (requires High Medieval Technology Guild);
"Fairytale" castle (requires High Medieval technology castle courtyard);
Mysterious Spire (no technology requirements, but construction and effectiveness require the lord to be a wizard or wise man);
Centerport (requires Early Medieval Technology Armillary Sphere);
Royal Workshop (requires High Medieval Technology Windmill Mill)
Subsequent update plan:
- Add more distinctive principality capital buildings;
- Design exclusive events for the principality’s miracle buildings.
PS: Achievements are not supported. As long as the mods are not major changes to the technology tree, they should be compatible.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.