Landmarks in the field of production

by Karrec·v1.0.0·Updated 2026-06-20

制作领域的地标

About this mod Machine translation

Landmarks in the field of production

Crafting Realm Landmarks adds a landmark construction system to Crusader Kings III, allowing territorial rulers to commission powerful and themed special buildings in counties that otherwise don't have access to unique wonders. Instead of locking each memorable province into a historical location, this mod lets you gradually shape your realm through wealth, reputation, terrain, and ruler skills.

feature

Build custom domain landmarks with big decisions

Milestone categories related to CK3 lifestyle skills

Landmark quality affected by ruler skill and investment: Common, Rare, Legendary

Scaling Cost and Schedule Balance

Unique warriors, court positions and activities unlocked through landmarks

Judgment on building new landmark

Added a major area decision: the construction of a new landmark commission, a strong landmark in the county that does not yet have a special building. Each ruler can only build one landmark in his lifetime, or once every 50 years. Construction and financial contributions are tracked through the "Great Projects" tab.

Landmark category

Manage landmarks

Landmarks that mainly generate mineral income, hills and mountains have additional bonuses. Merchant Port A trade-focused port that increases tax revenue and development growth. The Guild District Urban Economic Center focuses on development and construction.

learning landmarks

Great study bonuses, lifestyle experiences, reduced cost of university activities and cultural advancement. Abbey castle piety, clergy opinion and defense bonuses. The observatory enhances cultural attraction, advancement and scholarly output.

diplomatic landmark

Chamber of Ambassadors The perception and diplomatic influence of foreign rulers. Arena landmarks provide opinion bonuses, knight effectiveness, and activities that attract recruitable gladiator guests. Autonomous Estates Executive estates provide additional field capacity.

conspiracy landmark

Shadow Court Unlocks the Shadow Hand's court status and enhances hostile plans. Silent Castle fortifications and fear-based defenses. The Dark Landmark of the Blood Temple, focusing on innate traits and bloodline enhancements.

military landmark

Warfare assembles massive troop infrastructure to support large standing armies. The elite order of knights focuses on the effectiveness of heavy cavalry and knights. Mercenary Enclaves reduce the cost of hiring mercenaries and unlock unique mercenary companies.

Landmark quality system

Each landmark contains one of three quality levels:

ordinary

rare

legend

Quality is affected by the following factors:

Related Ruler Lifestyle Skills

Architect Traits

Investment during construction

Rulers with greater knowledge are more likely to build legendary universities, while rulers with high military skills are able to build more powerful military fortresses.

Cost and expansion

Landmarks are designed to remain rare and impactful throughout the campaign. base cost

500 gold coins

1000 Reputation

Optional investments

Investment: +100 gold coins

Large investment: +250 gold coins

Input labor: Levi loses 20% before the landmark is completed

Cost Adjustment Every time a landmark is built, the gold cost of future commissions is permanently doubled.

unique armed knight

Several military landmarks unlock exclusive groups.

war rally

Unlock a large professional group:

Well-trained levies

Assemble Archers

border knight

Knights

Unlock an elite knight cavalry regiment:

Order of the Golden Gun

Order of the Red Oath

Order of the Iron Fortress

mercenary enclave

Unlocked an elite mercenary company:

red contract

Broken Blade

Wolf League

Colosseum

What to Unlock: Arena Gladiators are cheap, aggressive, high damage infantry with small regiment sizes.

FAQ

Is this mod save compatible? Yes. This mod is designed to be safely added to existing archives. Will AI build landmarks? No. AI has not yet used this landmark ruling. Can landmarks be built in cou …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
3716205136_Crafted Realm Landmarks.zip
File size
9.5 MiB