Hybrid&Diverge Culture Rework Local
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About this mod Machine translation
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Preserving Our Heritage: Fusion and Branching Cultures Reworked
The conditions, effects, restrictions and product positioning of fusion culture and branch culture have been redesigned.
0.24
The speed of cultural reform is increased by 50%. The maximum number of years is limited to 10 years.
The default naming format for creating branch cultures has been modified, now it is "original culture name (title name)"
0.19
New decisions can remove the cultural reform CD, and the decision consumes prestige.
New mechanics allow cultural leaders' prestige levels to be reduced without traditional prestige penalties.
The special traditions of the root culture will reduce the prestige penalty of all inappropriate traditions by 800 points.
0.17 fixed a clothing conflict bug caused by cultural files.
0.15 fixed the bug in the decision to upgrade culture.
A new decision of "Rise and Fall" has been added. After meeting the conditions, the lost ancestral culture can be revived by the sub-culture.
0.14 fixed the bug in the decision to upgrade culture.
- All cultures are divided into three categories
- Basic culture, a culture with long-term historical inheritance, can adopt the newly added "source of civilization" cultural traditions, can use the fusion system to modify the pillars and traditions of other cultures, and cannot be integrated with other basic cultures.
- Ordinary culture, other native cultures that do not belong to the basic culture and their branches and fusion cultures.
- Branch culture, a branch of the basic culture, has a 100 basic culture acceptance bonus with the parent culture, and mutual conversion does not consume acceptance.
- Fusion system modifications
- When the normal culture merges, all of its own land will be changed to the integrated culture, and all the vassals of the same tribe will be changed to the culture.
- The integration system of basic culture has been redone and uses new mechanisms.
- Fusion culture is not regarded as a branch culture of the parent culture, but as a marginal culture of selected heritage. When created, only the culture of the creator will be converted to the fusion culture.
- Fusion culture can transfer back to the parent culture of the chosen heritage and bring new innovations.
- The transformation restrictions of fusion culture can be lifted by upgrading fusion culture to basic culture.
- The basic acceptance of the fusion culture and the selected inherited parent culture is increased by 30, and the conversion speed is reduced when converting one's own original cultural land.
- The speed of integrating culture into the parent culture is reduced, each transformation loses cultural acceptance, and the selected inherited parent culture cannot be transformed.
- Modification of separation system
- The branch culture and the parent culture are regarded as the same culture, and the basic culture acceptance is always 100. When creating a culture, only the land directly under your own jurisdiction and the vassals that accept the transformation will be converted into new cultural land.
- The mutual transformation phases of the parent culture and sub-cultures of the branch culture have a transformation effect bonus. without diminishing cultural acceptance.
- Adding a new "root tracing" decision-making branch culture can be transferred back to the parent culture and bring new innovations.
- New resolutions
- Upgrade the culture and make your own culture the foundation culture.
- Search for the roots, return to the mother culture and bring about all innovations. ai will return when its level is greater than or equal to the emperor, or return to the mother culture after 100 years when its level is less than the king.
- Returning to Home in Brocade. A branch culture of the basic culture cannot create a new basic culture. Returning to Home in Brocade can return to the parent culture and obtain higher rewards after meeting the cultural upgrade …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.