Cities of Wonders 2
Large-scale building content expansion MOD
About this mod Machine translation
Large-scale building content expansion MOD
Cities of Wonders 2 Cities of Wonders 2
Author: kurthakon
Original address: Creative Workshop
Chinese version: N Bacteria of Reverberation
MOD Introduction
This MOD adds a new building type
metropolis
It is a mixture of castle and city
Can bring in more gold and tax than castles and cities
And it has the same defensive capabilities as a castle
When a city is upgraded to a metropolis
Can build a unique set of special buildings
You can set it in the game rules
Sets how many metropolitan buildings each character can build (default is 3)
Well, building a metropolis costs a lot of money... 12,000 gold
Of course if you are the emperor
You can build a metropolis in the resolution for 1500 gold and 1200 prestige
There are some existing powerful and endowed metropolises in the game
Examples: Baghdad, Constantinople and Cordoba
There are also some small metropolises scattered around the map at the beginning of the game
Of course they are all first class
You need to upgrade them
Only in this way can we build more and more powerful unique buildings.
For example: Venice, Palermo, Cairo, New Delhi
Special instructions
It is recommended to open a new file to ensure that the MOD takes effect correctly.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.